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My profound interest in networks convinced me to work in these subjects and start my master project on an application of social network analysis for detecting organized fraud in Automobile insurance, which helps to flag groups of fraudsters. The key point of this project is simply to find fraudulent rings, while the most of traditional methods have only taken opportunistic fraud into consideration. My duty in research is to design an algorithm for identifying cyclic components, then to be compared with theoretical ones. This project showed me how networks are used in the analysis of relations.
I am Professor of Management at Paris School of Business and have held positions at the University of Southern Denmark, Bournemouth University (UK), University of Wisconsin (US), and at the University of Insubria (Italy). My current research efforts are on socially-based decision making, agent-based modeling, cognitive processes in organizations and socially responsible behavior in organizations. With a coauthor network of 50 colleagues located in over 10 different countries, I have published 126 (as of 2025) among articles, book chapters, and books. The monograph Computational organizational cognition (2021, Emerald), and the edited Agent-Based Simulation of Organizational Behavior with M. Neumann (2016, Springer Nature) specifically target computational simulation research in the social sciences. The book How do I Develop an Agent-Based Model? (2022, Elgar) is the first specifically written for business and management scholars.
My simulation research focuses on the applications of ABM to organizational behavior studies. I study socially-distributed decision making—i.e., the process of exploiting external resources in a social environment—and I work to develop its theoretical underpinnings in order to to test it. A second stream of research is on how group dynamics affect individual perceptions of social responsibility and on the definition and measurement of individual social responsibility (I-SR).
MY research aims to give artists better 3D references and scene reconstructions which can be directly fed into the creative pipeline. This is motivated by increasing public demand for detailed, complex 3D worlds and the resulting demand this places on world design artists.
This project lookings at developing acquisition and modelling technologies that provide more than just a visual reference: in the context of this project, visual acquisition and reconstruction methods shall be developed that provide richer, three-dimensional references, and that ultimately yield scene reconstructions that can directly be fed into the content creation pipeline. The project will focus on natural environments (as opposed to urban scenes) and may combine multi-spectral imaging, wide-baseline stereo reconstruction and semantic scene analysis to obtain approximate procedural representations of natural scenes.
Muhammad Mobeen is doing his PhD from the University of Hamburg, Hamburg, Germany. Previously. he has earned his M.Phil. in Geography from Department of Earth Sciences, University of Sargodha. He received M.Sc Geography (Distinction) & MS.Ed. from the University of the Punjab Lahore. He is an MA in Political Science and PGD in International Affairs as a Private candidate from Punjab University. He started his professional career in Aug-2007 as an Assistant Meteorologist (BS-16), Pakistan Meteorological Department, and then in Aug- 2008 he moved as a lecturer in Geography (BS-17) at Islamabad College for Boys G-6/3 Islamabad. He has been working as Lecturer in Geography (BS-18) at the Department of Earth Sciences, the University of Sargodha since 2010 and now he is on study leave for his PhD on the HEC cum the DAAD funding. His research interests are Climate Change, and water conflicts.
Climate Change, Water conflict modeling, ABM, Netlogo, GIS, Remote Sensing,
John E. McEneaney is Professor Emeritus of Education in the School of Education and Human Services at Oakland University, Rochester, MI, USA.
Learning theories, Language education, Literacy education, Artificial Intelligence, Computational modeling
I am an Assistant Professor at the School of Computer Science, University of Nottingham, UK.
My main research interest is the application of computer simulation to study human-centric complex adaptive systems. I am a strong advocate of Object Oriented Agent-Based Social Simulation. This is a novel and highly interdisciplinary research field, involving disciplines like Social Science, Economics, Psychology, Operations Research, Geography, and Computer Science. My current research focusses on Urban Sustainability and I am a co-investigator in several related projects and a member of the university’s “Sustainable and Resilient Cities” Research Priority Area management team.
Antônio Sousa is a biologist with a background in medical entomology, disease ecology, statistical and computational modeling. Antônio has a Ph.D. (2018) and Master (2014) in Science from the School of Public Health at the University of São Paulo, Brazil. Currently, he is a postdoctoral fellow in the same institution.
My research interest lies in the study of the transmission and dispersal dynamics of vector-borne diseases. I have been working on the development of statistical, mathematical and computational models to understand bioecology of mosquitoes and to predict the transmission dynamics of pathogens transmitted by these insects.
Matteo Richiardi is an internationally recognised scholar in micro-simulation modelling (this includes dynamic microsimulations and agent-based modelling). His work on micro-simulations involves both methodological research on estimation and validation techniques, and applications to the analysis of distributional outcomes, the functioning of the labour market and welfare systems. He is Chief Editor of the International Journal of Microsimulation. Examples of his work are the two recent books “Elements of Agent-based Computational Economics”, published by Cambridge University Press (2016), and “The political economy of work security and flexibility: Italy in comparative perspective”, published by Policy Press (2012).
MakeShot.ai is an all-in-one AI content platform that lets you generate professional videos and images from text with powerful models like Veo 3, Sora 2, and Nano Banana.
MakeShot.ai is a unified AI content creation platform where creators and businesses can turn simple text prompts into high-quality videos and images using a suite of advanced models, including Veo 3 for native audio and photorealistic video, Sora 2 for cinematic storytelling, and Nano Banana for hyper-realistic images. The platform supports professional-grade outputs for social media, marketing campaigns, film production, and e-commerce visuals, all within a single interface that streamlines workflows and eliminates the need for multiple tools.
I am investigating the use of machine learning techniques in non-stationary modeling environments to better reproduce aspects of human learning and decision-making in human-natural system simulations.
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