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Angelos Chliaoutakis received his PhD in Electronic & Computer Engineering in 2020 at Technical University of Crete (TUC), Greece. During 2005-2020 he was a research assistant at the Intelligent Systems Laboratory of TUC, participating in several research projects associated with NLP, semantic similarity and ontology based information systems. Since 2010 he is also a research assistant at the Laboratory of Geophysical - Satellite Remote Sensing and Archaeo-environment (GeoSat ReSeArch Lab) of the Institute for Mediterranean Studies of Foundation for Research and Technology (IMS-FORTH), were he is involved in various research projects related to the full-stack development of Geographical Information Systems (GIS), web-based GIS applications and Geoinformatics in the cultural and archaeological domain. This ultimately transformed his interest and research direction towards computational archaeology, in particular, agent-based modeling and simulation, while intertwining ideas and approaches from Artificial Intelligence, Multi-agent Systems and GIS.
Research activities range between Computer Science, Information Systems and Natural Language Processing (NLP), Agent-based modeling/simulation (ABM), Artificial Intelligence (AI) and Multi-Agent Systems (MAS) and Geographical Information Science (GIScience).
I am a computational archaeologist and Professor of Anthropology at San Diego State University, where I direct the Computational Archaeology Laboratory. My research integrates geospatial analysis, agent-based and simulation modeling, and complex adaptive systems theory to investigate long-term human–environment interactions, with particular attention to socio-environmental change associated with early farming and herding in Mediterranean and other semi-arid landscapes. I have conducted field and modeling research in regions including Italy, Jordan, and Central Asia, and my work spans landscape archaeology, land-use dynamics, and environmental modeling. I have been a member of the CoMSES community for well over a decade and have contributed multiple models to the Computational Model Library, several of which have undergone formal peer review. In addition to research, I regularly teach with agent-based models at undergraduate and graduate levels and use CoMSES models as both research and pedagogical resources. I am committed to open, reproducible, and theoretically informed computational modeling and to strengthening the role of peer-reviewed models as durable scholarly contributions.
Computational Archaeology, Food Production, Forager-Farmer transition, Neolithic, Agro-pastoralism, Erosion Modeling, Anthropogenic Landscapes, Geoarchaeology, Modeling and Simulation, GIS, Imagery Analysis, ABM, Mediterranean