Computational Model Library

This is a simulation model of communication between two groups of managers in the course of project implementation. The “world” of the model is a space of interaction between project participants, each of which belongs either to a group of work performers or to a group of customers. Information about the progress of the project is publicly available and represents the deviation Earned value (EV) from the planned project value (cost baseline).
The key elements of the model are 1) persons belonging to a group of customers or performers, 2) agents that are communication acts. The life cycle of persons is equal to the time of the simulation experiment, the life cycle of the communication act is 3 periods of model time (for the convenience of visualizing behavior during the experiment). The communication act occurs at a specific point in the model space, the coordinates of which are realized as random variables. During the experiment, persons randomly move in the model space. The communication act involves persons belonging to a group of customers and a group of performers, remote from the place of the communication act at a distance not exceeding the value of the communication radius (MaxCommRadius), while at least one representative from each of the groups must participate in the communication act. If none are found, the communication act is not carried out. The number of potential communication acts per unit of model time is a parameter of the model (CommPerTick).

The managerial sense of the feedback is the stimulating effect of the positive value of the accumulated communication complexity (positive background of the project implementation) on the productivity of the performers. Provided there is favorable communication (“trust”, “mutual understanding”) between the customer and the contractor, it is more likely that project operations will be performed with less lag behind the plan or ahead of it.
The behavior of agents in the world of the model (change of coordinates, visualization of agents’ belonging to a specific communicative act at a given time, etc.) is not informative. Content data are obtained in the form of time series of accumulated communicative complexity, the deviation of the earned value from the planned value, average indicators characterizing communication - the total number of communicative acts and the average number of their participants, etc. These data are displayed on graphs during the simulation experiment.
The control elements of the model allow seven independent values to be varied, which, even with a minimum number of varied values (three: minimum, maximum, optimum), gives 3^7 = 2187 different variants of initial conditions. In this case, the statistical processing of the results requires repeated calculation of the model indicators for each grid node. Thus, the set of varied parameters and the range of their variation is determined by the logic of a particular study and represents a significant narrowing of the full set of initial conditions for which the model allows simulation experiments.

This is an Agent Based Model of a generic food chain network consisting of stylized individuals representing producers, traders, and consumers. It is developed to: 1/ to describe the dynamically changing disaggregated flows of crop items between these agents, and 2/ to be able to explicitly consider agent behavior. The agents have implicit personal objectives for trading. Resilience and efficiency are quantified using the ascendency concept by linking these to the fraction of fulfillment of the overall explicit objective to have all consumers meet their food requirement. Different types of network structures in combination with different agent interaction types under different types of stylized shocks can be simulated.

This repository contains: (1) a model calibration procedure that identifies a set of diverse, plausible models; and (2) an ABM of smallholder agriculture, which is used as a case study application for the calibration method. By identifying a set of diverse models, the calibration method attends to the issue of “equifinality” prevalent in complex systems, which is a situation where multiple plausible process descriptions exist for a single outcome.

Local soy value chains in northern Ghana

Tim Verwaart | Published Thu Aug 29 17:54:49 2019

The purpose of the simulation is to evaluate alternative interventions by a value chain development program, aiming to improve rural livelihood and food and nutrition security. In northern Ghana, where distrust between the partners can be a problem in the functioning of value chains, the program supports the incorporation of smallholder farmers in soy clusters or agriculture APEX organization (farmers’ co-operatives) with a fair business environment. The goal is to to include the smallholder farmers in a strong value chain and reduce distrust.

Samambaia Basin - Hydro-ABM

Pedro Phelipe Gonçalves Porto | Published Sun Apr 7 03:39:02 2019 | Last modified Mon May 6 18:42:58 2019

This model is a tool to support water management on Samambaia Basin. On it you can explore different scenarios of policy, management and externalities that could influence the water uses. (Scenarios already tested include less rain and payment on water use)

Agent-based model of risk behavior in adolescence

N Schuhmacher P Van Geert L Ballato | Published Mon Jun 24 16:33:51 2013 | Last modified Mon Apr 8 20:43:17 2019

The computer model simulates the development of a social network (i.e. formation of friendships and cliques), the (dyadic) interactions between pupils and the development of similarities and differences in their behavioral profiles.

A Model to Unravel the Complexity of Rural Food Security

Samantha Dobbie Stefano Balbi | Published Mon Aug 22 12:04:04 2016 | Last modified Sun Dec 2 04:27:46 2018

An ABM to simulate the behaviour of households within a village and observe the emerging properties of the system in terms of food security. The model quantifies food availability, access, utilisation and stability.

The purpose of the OMOLAND-CA is to investigate the adaptive capacity of rural households in the South Omo zone of Ethiopia with respect to variation in climate, socioeconomic factors, and land-use at the local level.

The Regional Security Game is a iterated public goods game with punishement based on based on life sciences work by Boyd et al. (2003 ) and Hintze & Adami (2015 ), with modifications appropriate for an international relations setting. The game models a closed regional system in which states compete over the distribution of common security benefits. Drawing on recent work applying cultural evolutionary paradigms in the social sciences, states learn through imitation of successful strategies rather than making instrumentally rational choices. The model includes the option to fit empirical data to the model, with two case studies included: Europe in 1933 on the verge of war and south-east Asia in 2013.

Market for Protection

Steven Doubleday | Published Mon Jul 1 18:16:50 2013 | Last modified Mon Aug 19 16:00:36 2013

Simulation to replicate and extend an analytical model (Konrad & Skaperdas, 2010) of the provision of security as a collective good. We simulate bandits preying upon peasants in an anarchy condition.

This website uses cookies and Google Analytics to help us track user engagement and improve our site. If you'd like to know more information about what data we collect and why, please see our data privacy policy. If you continue to use this site, you consent to our use of cookies.