CoMSES Net maintains cyberinfrastructure to foster FAIR data principles for access to and (re)use of computational models. Model authors can publish their model code in the Computational Model Library with documentation, metadata, and data dependencies and support these FAIR data principles as well as best practices for software citation. Model authors can also request that their model code be peer reviewed to receive a DOI. All users of models published in the library must cite model authors when they use and benefit from their code.
CoMSES Net also maintains a curated database of over 7500 publications of agent-based and individual based models with additional metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
The model includes different formulations how agents make decisions in irrigation games and this is compared with empirical data. The aim is to test different theoretical models, especially explaining effect of communication.
This model extends the bounded confidence model of Deffuant and Weisbuch. It introduces online contexts in which a person can deliver his or her opinion to several other persons. There are 2 additional parameters accessibility and connectivity.
A computational model of a classic small group study by Alex Bavelas. This computational model was designed to explore the difficulty in translating a seemingly simple real-world experiment into a computational model.
We develop an agent-based model to explore the effect of perceived intergroup conflict escalation on the number of extremists. The proposed model builds on the 2D bounded confidence model proposed by Huet et al (2008).
The AMMA simulates how news waves emerge in the mass media. Drawing on the ideas of public arena models and issue-attention cycles, it represents fundamental principles of public communication in a virtual media system.
REHAB has been designed as an ice-breaker in courses dealing with ecosystem management and participatory modelling. It helps introducing the two main tools used by the Companion Modelling approach, namely role-playing games and agent-based models.
This agent-based model simulates the diffusion of a social change process stratified by social class in space and time which is solely driven social and spatial variation in communication links.