Computational Model Library

A generalized organizational agent- based model (ABM) containing both formal organizational hierarchy and informal social networks simulates organizational processes that occur over both formal network ties and informal networks.

We reconstruct Cohen, March and Olsen’s Garbage Can model of organizational choice as an agent-based model. We add another means for avoiding making decisions: buck-passing difficult problems to colleagues.

Peer reviewed Organizational behavior in the hierarchy model

Smarzhevskiy Ivan | Published Tue Jun 18 10:33:33 2019 | Last modified Wed Jul 31 09:27:47 2019

In a two-level hierarchical structure (consisting of the positions of managers and operators), persons holding these positions have a certain performance and the value of their own (personal perception in this, simplified, version of the model) perception of each other. The value of the perception of each other by agents is defined as a random variable that has a normal distribution (distribution parameters are set by the control elements of the interface).
In the world of the model, which is the space of perceptions, agents implement two strategies: rapprochement with agents that perceive positively and distance from agents that perceive negatively (both can be implemented, one of these strategies, or neither, the other strategy, which makes the agent stationary). Strategies are implemented in relation to those agents that are in the radius of perception (PerRadius).
The manager (Head) forms a team of agents. The performance of the group (the sum of the individual productivities of subordinates, weighted by the distance from the leader) varies depending on the position of the agents in space and the values of their individual productivities. Individual productivities, in the current version of the model, are set as a random variable distributed evenly on a numerical segment from 0 to 100. The manager forms the team 1) from agents that are in (organizational) radius (Op_Radius), 2) among agents that the manager perceives positively and / or negatively (both can be implemented, one of the specified rules, or neither, which means the refusal of the command formation).
Agents can (with a certain probability, given by the variable PrbltyOfDecisn%), in case of a negative perception of the manager, leave his group permanently.
It is possible in the model to change on the fly radii values, update the perception value across the entire population and the perception of an individual agent by its neighbors within the perception radius, and the probability values for a subordinate to make a decision about leaving the group.
You can also change the set of strategies for moving agents and strategies for recruiting a team manager. It is possible to add a randomness factor to the movement of agents (Stoch_Motion_Speed, the default is set to 0, that is, there are no random movements).

A simple emulation-based computational model

Carlos Fernández-Márquez Francisco J Vázquez | Published Tue May 21 07:46:43 2013 | Last modified Tue Feb 5 07:19:52 2019

Emulation is one of the simplest and most common mechanisms of social interaction. In this paper we introduce a descriptive computational model that attempts to capture the underlying dynamics of social processes led by emulation.

We expose RA agent-based model of the opinion and tolerance dynamics in artificial societies. The formal mathematical model is based on the ideas of Social Influence, Social Judgment, and Social Identity theories.

Nice Musical Chairs

Andreas Angourakis | Published Fri Feb 5 17:23:29 2016 | Last modified Fri Nov 17 10:20:29 2017

The Nice Musical Chairs (NMC) model represent the competition for space between groups of stakeholders of farming and herding activities in the arid Afro-Eurasia.

Setting the Stage for Inequality

Timothy Dennehy | Published Mon Mar 11 21:52:57 2013 | Last modified Sat Apr 27 20:18:45 2013

How can a strictly egalitarian social system give way to a stratified society if all of its members punish each other for any type of selfish behavior? This model examines the role of prestige bias in constant and variable environments on the development of hierarchies of wealth.

Chiefdoms and Structural Resilience to Stress

Wendy Cegielski | Published Mon Dec 13 20:27:01 2010 | Last modified Sat Apr 27 20:18:25 2013

Original model of chiefdom modeled in terms of a hierarchical, scale-free network

Ring Around the Kula: The Influence of Ceremonial Exchange on Network Formation

Andrea Tovinen | Published Tue Dec 16 17:34:45 2008 | Last modified Sat Apr 27 20:18:45 2013

The purpose of the model is to examine the strength of network connections in a ceremonial exchange network in a non-hierarchical society.

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