Our mission is to help computational modelers develop, document, and share their computational models in accordance with community standards and good open science and software engineering practices. Model authors can publish their model source code in the Computational Model Library with narrative documentation as well as metadata that supports open science and emerging norms that facilitate software citation, computational reproducibility / frictionless reuse, and interoperability. Model authors can also request private peer review of their computational models. Models that pass peer review receive a DOI once published.
All users of models published in the library must cite model authors when they use and benefit from their code.
Please check out our model publishing tutorial and feel free to contact us if you have any questions or concerns about publishing your model(s) in the Computational Model Library.
We also maintain a curated database of over 7500 publications of agent-based and individual based models with detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
Displaying 10 of 1238 results
This model is a replication of Torsten Hägerstrand’s 1965 model–one of the earliest known calibrated and validated simulations with implicit “agent based” methodology.
Purpose of the model is to perform a “virtual experiment” to test the predator satiation hypothesis, advanced in literature to explain the mast seeding phenomenon.
This model looks at implications of author/referee interaction for quality and efficiency of peer review. It allows to investigate the importance of various reciprocity motives to ensure cooperation. Peer review is modelled as a process based on knowledge asymmetries and subject to evaluation bias. The model includes various simulation scenarios to test different interaction conditions and author and referee behaviour and various indexes that measure quality and efficiency of evaluation […]
SimAdapt: An individual-based genetic model for simulating landscape management impacts on populations
The model uses opinion dynamics to test a simple and ecient but empirically based approach for generating social networks in spatial agent-based models which explicitly takes into account restrictions and opportunities imposed by effects of baseline homophily and considers the probability of links that depends on geographical distance between potential partners.
This is an empirically calibrated agent-based model that replicates spruce-budworm outbreaks, one of the most cited adaptive cycles reported. The adaptive-cycle metaphor by L. H. Gunderson and C. S. Holling posits the cross-case existence of repeating cycles of growth, conservation, collapse, and renewal in many complex systems, triggered by loss of resilience. This model is one of the first agent-based models of such cycles, with the novelty that adaptive cycles are not defined by system- […]
Models land-use, perception, and biocultural interactions between two forager populations.
In the context switching model, a society of agents embedded in multiple social relations, engages in a simple abstract game: the consensus game. Each agent has to choose towards one of two possible choices which are basically arbitrary. The objective of the game is to reach a global consensus, but the particular choice that gets collectively selected is irrelevant.
Irrigation game calibrated on experimental data
MayaSim is an agent-based, cellular automata and network model of the ancient Maya. Biophysical and anthropogenic processes interact to grow a complex social ecological system.
Displaying 10 of 1238 results