Computational Model Library

Peer reviewed MOOvPOPsurveillance

Aniruddha Belsare Matthew Gompper Joshua J Millspaugh | Published Tue Apr 4 17:03:40 2017 | Last modified Tue May 12 16:37:24 2020

MOOvPOPsurveillance was developed as a tool for wildlife agencies to guide collection and analysis of disease surveillance data that relies on non-probabilistic methods like harvest-based sampling.

Peer reviewed MOOvPOP

Aniruddha Belsare Matthew Gompper Joshua J Millspaugh | Published Mon Apr 10 20:03:42 2017 | Last modified Tue May 12 06:14:14 2020

MOOvPOP is designed to simulate population dynamics (abundance, sex-age composition and distribution in the landscape) of white-tailed deer (Odocoileus virginianus) for a selected sampling region.

Cultural Spread

Salvador Pardo-Gordó Salvador Pardo Gordó | Published Thu Apr 2 11:44:34 2015 | Last modified Thu Apr 23 11:41:45 2020

The purpose of the model is to simulate the cultural hitchhiking hypothesis to explore how neutral cultural traits linked with advantageous traits spread together over time

Our model is hybrid agent-based and equation based model for human air-borne infectious diseases measles. It follows an SEIR (susceptible, exposed,infected, and recovered) type compartmental model with the agents moving be-tween the four state relating to infectiousness. However, the disease model canswitch back and forth between agent-based and equation based depending onthe number of infected agents. Our society model is specific using the datato create a realistic synthetic population for a county in Ireland. The modelincludes transportation with agents moving between their current location anddesired destination using predetermined destinations or destinations selectedusing a gravity model.

Peer reviewed MIOvPOPsurveillance

Aniruddha Belsare | Published Mon Apr 13 20:51:19 2020

MIOvPOPsurveillance is set up to simulate harvest-based chronic wasting disease (CWD) surveillance of white-tailed deer (Odocoileus virginianus) populations in select Michigan Counties. New regions can be readily added, also the model can be readily adapted for other disease systems and used for informed-decision making during planning and implementation stages of disease surveillance in wildlife and free-ranging species.

PoliSEA represents a continuous policy process cycle, integrated with the dynamics of a fishery social-ecological system. The policy process in the model is represented by interactions between policymakers and interest groups and subsequent voting during which policymaker decide to increase or decrease the fishing quota for the next season. Policymakers’ positions can be influenced by lobbying of interest groups or interest group coalitions. The quota adopted through the policy process determines the amount of fish that can be harvested from the fish population during the season.

Peer reviewed MIOvPOP

Aniruddha Belsare | Published Wed Sep 18 01:23:57 2019

An ABM simulating white-tailed deer population dynamics for selected Michigan counties. The model yields pre-harvest and post-harvest realistic population snapshots that can be used to initialize the surveillance model (MIOvPOPsurveillance) and the CWD transmission dynamics model (MIOvCWD) respectively.

The model aims at reproducing the evolution of the land-use in an agricultural territory at the plot scale. It enables to simulate the affectation of land-use, the crop rotation and technical operations for each plot of the different farms of the territory. It allows as well for crop farms to simulate the daily state of plots (sowed, plowed, harvested, biomass indicator). The model is used as an input for the water pollution model allowing to determine the flow of nitrate, phosphorus and suspended matter in the territory according to the landscape configuration.

The Palaeo-Agulhas Plain formed an important habitat exploited by Pleistocene hunter-gatherer populations during periods of lower sea level. This productive, grassy habitat would have supported numerous large-bodied ungulates accessible to a population of skilled hunters with the right hunting technology. It also provided a potentially rich location for plant food collection, and along its shores a coastline that moved with the rise and fall of sea levels. The rich archaeological and paleontological records of Pleistocene sites along the modern Cape south coast of South Africa, which would have overlooked the Palaeo-Agulhas Plain during Pleistocene times of lower sea level, provides a paleoarchive of this extinct ecosystem. In this paper, we present a first order illustration of the “palaeoscape modeling” approach advocated by Marean et al. (2015). We use a resourcescape model created from modern studies of habitat productivity without the Palaeo-Agulhas Plain. This is equivalent to predominant Holocene conditions. We then run an agent-based model of the human foraging system to investigate several research questions. Our agent-based approach uses the theoretical framework of optimal foraging theory to model human foraging decisions designed to optimize the net caloric gains within a complex landscape of spatially and temporally variable resources. We find that during the high sea-levels of MIS 5e (+5-6 m asl) and the Holocene, the absence of the Plain left a relatively poor food base supporting a much smaller population relying heavily on edible plant resources from the current Cape flora. Despite high species diversity of plants with edible storage organs, and marine invertebrates, encounter rates with highly profitable resources were low. We demonstrate that without the Palaeo-Agulhas Plain, human populations must have been small and low density, and exploited plant, mammal, and marine resources with relatively low caloric returns. The exposure and contraction of the Palaeo-Agulhas Plain was likely the single biggest driver of behavioral change during periods of climate change through the Pleistocene and into the transition to the Holocene.

This model is an application of Brantingham’s neutral model to a real landscape with real locations of potential sources. The sources are represented as their sizes during current conditions, and from marine geophysics surveys, and the agent starts at a random location in Mossel Bay Region (MBR) surrounding the Archaeological Pinnacle Point (PP) locality, Western Cape, South Africa. The agent moves at random on the landscape, picks up and discards raw materials based only upon space in toolkit and probability of discard. If the agent happens to encounter the PP locality while moving at random the agent may discard raw materials at it based on the discard probability.

This website uses cookies and Google Analytics to help us track user engagement and improve our site. If you'd like to know more information about what data we collect and why, please see our data privacy policy. If you continue to use this site, you consent to our use of cookies.