Sedar is a PhD student at the University of Leeds, department of Geography. He graduated in Computer Science at King’s College London 2018. From a very early stage of his degree, he focused on artificial intelligence planning implementations on drones in a search and rescue domain, and this was his first formal attempt to study artificial intelligence. He participated in summer school at Boğaziçi University in Istanbul working on programming techniques to reduce execution time. During his final year, he concentrated on how argumentation theory with natural language processing can be used to optimise political influence. In the midst of completing his degree, he applied to Professor Alison Heppenstall’s research proposal focusing on data analytics and society, a joint endeavour with the Alan Turing Institute and the Economic and Social Research Council. From 2018 - 2023 he will be working on his PhD at the Alan Turing Institute and Leeds Institute for Data Analytics.
Sedar will be focusing on data analytics and smart cities, developing a programming library to try simulate how policies can impact a small world of autonomous intelligent agents to try deduce positive or negative impact in the long run. If the impact is positive and this is conveyed collectively taking into consideration the agent’s health, happiness and other social characteristics then the policy can be considered. Furthermore, he will work on agent based modelling to solve and provide faster solutions to economic and social elements of society, establishing applied and theoretical answers. Some other interests are:
University al Azhar Indonesia
Modeling, companion modeling, role playing games, serious games, multi-agent systems, agent-oriented simulation, complex systems, water management, artificial intelligence
Gary Polhill did a degree in Artificial Intelligence and a PhD in Neural Networks before spending 18 months in industry as a professional programmer. Since 1997 he has been working at the Institute on agent-based modelling of human-natural systems, and has worked on various international and interdisciplinary projects using agent-based modelling to study agricultural systems, lifestyles, and transitions to more sustainable ways of living. In 2016, he was elected President of the European Social Simulation Association, and was The James Hutton Institute’s 2017 Science Challenge Leader on Developing Technical and Social Innovations that Support Sustainable and Resilient Communities.
Improving agent models and architectures for agent-based modelling and simulation applied to crisis management. In particular modelling of BDI agents, emotions, cognitive biases, social attachment, etc.
My research is focused on autonomous agents and multiagent systems. Specifically: Trust and reputation models, cognitive architectures, cognitive models and social simulation.
My main research interests are agent-based modeling, simulation of social complexity, computational social choice, distributed systems and applied artificial intelligence.
social-ecological modelling; cognitive modelling; agent-based modeling&simulation; data science; smart city modelling; artificial intelligence; large-scale simulation
Angelos Chliaoutakis received his PhD in Electronic & Computer Engineering in 2020 at Technical University of Crete (TUC), Greece. During 2005-2020 he was a research assistant at the Intelligent Systems Laboratory of TUC, participating in several research projects associated with NLP, semantic similarity and ontology based information systems. Since 2010 he is also a research assistant at the Laboratory of Geophysical - Satellite Remote Sensing and Archaeo-environment (GeoSat ReSeArch Lab) of the Institute for Mediterranean Studies of Foundation for Research and Technology (IMS-FORTH), were he is involved in various research projects related to the full-stack development of Geographical Information Systems (GIS), web-based GIS applications and Geoinformatics in the cultural and archaeological domain. This ultimately transformed his interest and research direction towards computational archaeology, in particular, agent-based modeling and simulation, while intertwining ideas and approaches from Artificial Intelligence, Multi-agent Systems and GIS.
Research activities range between Computer Science, Information Systems and Natural Language Processing (NLP), Agent-based modeling/simulation (ABM), Artificial Intelligence (AI) and Multi-Agent Systems (MAS) and Geographical Information Science (GIScience).