Computational Model Library

Evolution of shedding games (version 1.0.0)

This simulates the evolution of rules of shedding games based on cultural group selection. A number of groups play shedding games and evaluate the consequences on the average length and the difficulty of the game agents experience. Starting with agents who randomly throwing cards, comprehensive games similar to UNO evolve.

Release Notes

Version Submitter First published Last modified Status
1.0.0 Marco Janssen Sun May 16 21:20:17 2010 Sat Apr 27 20:18:32 2013 Published

Discussion

This website uses cookies and Google Analytics to help us track user engagement and improve our site. If you'd like to know more information about what data we collect and why, please see our data privacy policy. If you continue to use this site, you consent to our use of cookies.