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University of Auckland

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Research Interests

-Use of models, including agent-based models, in understanding the formation of surface archaeological deposits in arid Australia
-Individual-based modelling of resource use on marginal islands in Polynesian prehistory
-Individual-based modelling of the influence of serial voyaging events on body proportions in Remote Oceania
-Discrete event simulation of early horticultural production in New Zealand

In this model, agents move randomly through the model space. Each turn, the choose a partner randomly from within a given spatial radius and play a coordination game. The payoffs for each strategy are controlled using sliders: Cooperate-Cooperate, Defect-Defect, Lone Defector, and Lone Cooperator. More about this model can be found at:

Under development.

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