This version adds a Maslowian entropy to each agent decision based on Kendrick et. al. Rudimentary implementation assumes agents with lower scores are more likely to make decisions autonomously rather than sociotropically.
This version adds evolutionary dynamics for modeling of phenomena like Groupthink.
Each agent also has a ‘Maslowian’ value which is a list of numeric values e.g. [0.5, 0.6, 0.7]. This yields a hierarchical sum that describes how well agent needs are satisfied.
For each iteration, every agent acquires a mutation to their phenome ex. AAABF -> ABABF. Then they have 2 options:
|Version||Submitter||First published||Last modified||Status|
|0.9.0||Victor Sahin||Sun Jul 14 18:24:31 2019||Sun Jul 14 18:24:31 2019||Published|
|0.8.5||Victor Sahin||Sun Jul 7 22:05:03 2019||Sun Jul 7 22:05:03 2019||Published|
|0.8.0||Victor Sahin||Fri Jun 21 18:05:27 2019||Fri Jun 21 18:05:27 2019||Published|
|0.7.0||Victor Sahin||Mon Jun 17 09:55:28 2019||Mon Jun 17 09:55:28 2019||Published|