I received my BSc, MSc, and PhD from the University of Nottingham. My PhD focuses on the Agent-Based Modelling and Simulation (ABMS) of Public Goods Game (PGG) in Economics. In my thesis, a development framework was developed using software-engineering methods to provide a structured approach to the development process of agent-based social simulations. Also as a case study, the framework was used to design and implement a simulation of PGG in the continuous-time setting which is rarely considered in Economics.
In 2017, I joined international, inter-disciplinary project CASCADE (Calibrated Agent Simulations for Combined Analysis of Drinking Etiologies) to further pursue my research interest in strategic modelling and simulation of human-centred complex systems. CASCADE, funded by the US National Institutes of Health (NIH), aims to develop agent-based models and systems-based models of the UK and US populations for the sequential and linked purposes of testing theories of alcohol use behaviors, predicting population alcohol use patterns, predicting population-level alcohol outcomes and evaluating the impacts of policy interventions on alcohol use patterns and harmful outcomes.
STDs, HIV, Hepatitis C in prison populations
I have been working in the software implementation of different kinds of complex networks inspired in real-life populations. My software may be classified on several categories: complex networks, Aedes aegypti development, dengue epidemics, cultural behavior of populations. I am also researching in education of Deaf people in Colombia.
Doing research on how the flood insurance system in the UK should be structured in the future to make it resilient for environmental change.
I am a PhD Candidate in the Biological Anthropology program at the University of Minnesota. My research involves using agent-based models combined with field research to test a broad range of hypotheses in biology. I have created a model, B3GET, which simulates the evolution of virtual organisms to better understand the relationships between growth and development, life history and reproductive strategies, mating strategies, foraging strategies, and how ecological factors drive these relationships. I also conduct field research to better model the behavior of these virtual organisms. Here I am pictured with an adult male gelada in Ethiopia!
I specialize in writing agent-based models for both research in and the teaching of subjects including: biology, genetics, evolution, demography, and behavior.
For my dissertation research, I have developed “B3GET,” an agent-based model which simulates populations of virtual organisms evolving over generations, whose evolutionary outcomes reflect the selection pressures of their environment. The model simulates several factors considered important in biology, including life history trade-offs, investment in body size, variation in aggression, sperm competition, infanticide, and competition over access to food and mates. B3GET calculates each agent’s ‘decision-vectors’ from its diploid chromosomes and current environmental context. These decision-vectors dictate movement, body growth, desire to mate and eat, and other agent actions. Chromosomes are modified during recombination and mutation, resulting in behavioral strategies that evolve over generations. Rather than impose model parameters based on a priori assumptions, I have used an experimental evolution procedure to evolve traits that enabled populations to persist. Seeding a succession of populations with the longest surviving genotype from each run resulted in the evolution of populations that persisted indefinitely. I designed B3GET for my dissertation, but it has an indefinite number of applications for other projects in biology. B3GET helps answer fundamental questions in evolutionary biology by offering users a virtual field site to precisely track the evolution of organismal populations. Researchers can use B3GET to: (1) investigate how populations vary in response to ecological pressures; (2) trace evolutionary histories over indefinite time scales and generations; (3) track an individual for every moment of their life from conception to post-mortem decay; and (4) create virtual analogues of living species, including primates like baboons and chimpanzees, to answer species-specific questions. Users are able to save, edit, and import population and genotype files, offering an array of possibilities for creating controlled biological experiments.
Ecology and population dynamics of fish and wildlife populations, epidemiology, biometry
PhD student at University of Toronto: memes, social networks, contagion, agent based modeling, synthetic populations
My research is focused on understanding the importance of spatial and temporal environmental variability on communities and populations. The key question I aim to address is how the anthropogenic impacts, such as disturbances of individual animals or changed landscape heterogeneity associated with climate changes, influence the persistence of species. The harbour porpoise is an example of a species that is influenced by anthropogenic disturbances, and much of my research has focused on how the Danish porpoise populations are influenced by noise from offshore constructions. I use a wide range of modelling tools to assess the relative importance of different sources of environmental variation, including individual-based/agent based models, spatial statistics, and classical population models. This involves development of computer programs in R and NetLogo. In addition to my own research I currently supervise three PhD students and participate in the management of Department of Bioscience at Aarhus University.
I obtained a PhD in database information theory from the University of the West of Scotland in 2015, and have been a researcher at the James Hutton Institute ever since. My areas of research are agent-based-modelling (ABM), data curation, effective use of infrastructure as a service (IaaS), and semantic information representation and extraction using formal structures such as computerised ontologies, relational databases and any other structured or semi-structured data representations. I primarily deal with social and agricultural models and was originally taken on in the role of knowledge engineer in order to create the ontology for the H2020 project, Green Lifestyles, Alternative Models and Upscaling Regional Sustainability (GLAMURS). Subsequent work, for the Scottish Government has involved the use of IaaS, more commonly referred to as the “cloud” to create rapidly deployable and cheap alternatives to in-house high-performance computing for both ABM and Geographical Information System models.
It is the mixture of skills and interests involving modelling, data organisation and computing infrastructure expertise that I believe will be highly apposite in the duties associated with being a member of the CoMSES executive. Moreover, prior to joining academia, I spent about 25 years as a developer in commercial IT, in the agricultural, entertainment and banking sectors, and feel that such practical experience can only benefit the CoMSES network.