Dr. Gravel-Miguel currently works as a Postdoctoral Research Scholar for the Institute of Human Origins at Arizona State University. She does research in Archaeology and focuses on the Upper Paleolithic of Southwest Europe. She currently works on projects ranging from cultural transmission to human-environment interactions in prehistory.
Archaeology, GIS, ABM, social networks, portable art, ornaments, data science
PhD student in the Agent Systems Research Group of the Department of Artificial Intelligence at the VU University Amsterdam. Current research focuses on Modeling Human Behavior and exploring Serious Games interactions with humans.
Electrical and Computer Engineer (NTU, Athens), M.Sc. and Ph.D. on Artificial Intelligence (Univ. Paris VI, France). Formerly senior researcher in the Institute of Communication and Computer Systems (NTU, Athens). I have taught a variety of courses on intelligent, complex and biological systems and cognitive science. I have participated in numerous national and european R&D projects and I have authored about a hundred articles in journals, books and conference proceedings, at least half of them as a single author. I am frequent reviewer for journals, conferences and research grants. My research interests lie on the intersection of biological, complex and cognitive systems and applications.
Area: Complex Biological, Social and Sociotechnical Systems
Specific focus: Origins of intelligent behavior
Grant Snitker, M.A., is a doctoral candidate in archaeology at Arizona State University and a National Science Foundation Graduate Research Fellow. His research focuses on prehistoric uses of controlled fire, settlement history, and environmental change. Snitker approaches these topics through geoarchaeology, archaeological survey methods, GIS modeling, and landscape/fire ecology. He currently works in Spain investigating the origins and evolution of early farming communities (7,700–4,500 cal. BP) and how they used fire to create productive agricultural landscapes. Snitker also applies his knowledge of archaeology and fire ecology as an archaeological resource advisor on wildland fire incidents here in Arizona. He works alongside firefighters to protect archaeological sites from wildfires and potentially destructive firefighting activities.
Envrionmental Archaeology, Fire Ecology, GIS, Agent-based modeling, Geoarchaeology
publons.com/researcher/2900535/juan-moises-de-la-serna | orcid.org/0000-0002-8401-8018 |PhD in Psychology US.es and Master in Neuroscience and Behavioral Biology UPO.es |Part Time Online Adjunct Faculty UNIR.net |The most read author in Spain in 2020|Expert in Quality Agency for Higher Education of Latvia AIKA.LV |Nowadays, my research focuses on Potential Factors Influencing COVID-19 and Short- & Long-Term Psychological and Neurological complications after SARS-CoV-2 infection in humans
Social change with COVID-19
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Applying agent-based models to archaeological data, using modern ethnoarchaeological data as an analog for behavior.
Isaac IT Ullah, PhD, (Arizona State University 2013) Dr. Ullah is a computational archaeologist who employs GIS and simulation modeling to understand the long-term dynamics of humans and the Earth System. Dr. Ullah is particularly interested in the social and environmental changes surrounding the advent of farming and animal husbandry. His focus is on Mediterranean and other semi-arid landscapes, and he conducts fieldwork in Jordan, Italy, and Kazakhstan. His field work includes survey for and excavation of early agricultural sites as well as geoarchaeological analyses of anthropogenic landscapes. His specialties include landscape evolution, complex adaptive systems science, computational methods, geospatial analysis, and imagery analysis.
Computational Archaeology, Food Production, Forager-Farmer transition, Neolithic, Agro-pastoralism, Erosion Modeling, Anthropogenic Landscapes, Geoarchaeology, Modeling and Simulation, GIS, Imagery Analysis, ABM, Mediterranean
My core research interest is to understand how humans and other living creature perceive and behave; respond and act upon their environment and how this dynamic interplay shapes us into who we are. In recognition of the broad scope of this question I am a strong believer in the need for inter- and multi-disciplinary approaches and have worked at research groups in a wide range of departments and institutions, including university departments of Physics as well as Psychology, a bio-medical research lab, a robotics research laboratory and most recently the RIKEN Brain Science Institute. Though my work has primarily taken the form of computational neuroscience I have also performed psychophysical experiments with healthy human subjects, been involved in neural imaging experiments and contributed towards the development of a humanoid robot.
Based on the philosophy of ‘understanding through creating’ I believe that bio-mimetic and biologically inspired computational and robotic engineering can teach us not only how to build more flexible and robust tools but also how actual living creatures deal with their environment. I am therefore a strong believer in the fertile information exchange between scientific as well as engineering research disciplines.