Sae Schatz, Ph.D., is an applied human–systems researcher, professional facilitator, and cognitive scientist. Her work focuses on human–systems integration (HSI), with an emphasis on human cognition and learning, instructional technologies, adaptive systems, human performance assessment, and modeling and simulation (M&S). Frequently, her work seeks to enhance individual’s higher-order cognitive skills (i.e., the mental, emotional, and relational skills associated with “cognitive readiness”).
My broad research interests are in human-environmental interactions and land-use change. Specifically, I am interested in how people make land-use decisions, how those decisions modify the functioning of natural systems, and how those modifications feedback on human well-being, livelihoods, and subsequent land-use decisions. All of my research begins with a complex systems background with the aim of understanding the dynamics of human-environment interactions and their consequences for environmental and economic sustainability. Agent-based modeling is my primary tool of choice to understand human-environment interactions, but I also frequently use other land change modeling approaches (e.g., cellular automata, system dynamics, econometrics), spatial statistics, and GIS. I also have expertise in synthesis methods (e.g., meta-analysis) for bringing together leveraging disparate forms of social and environmental data to understand how specific cases (i.e., local) of land-use change contribute to and/or differ from broader-scale (i.e. regional or global) patterns of human-environment interactions and land change outcomes.
Flood Risk Management, Coupled Human-Natural System Modelling, Socio-hydrological Modelling, Agent-Based Modelling, Human Behaviour Modelling, Agent-Based Social Simulation, Hydrological and Hydraulic Modeling, Geographic Information Systems (GIS), Mapping, Risk Modelling and Risk Visualization, Disaster Risk Reduction
I am investigating the use of machine learning techniques in non-stationary modeling environments to better reproduce aspects of human learning and decision-making in human-natural system simulations.
Applying agent-based models to archaeological data, using modern ethnoarchaeological data as an analog for behavior.
PhD student in the Agent Systems Research Group of the Department of Artificial Intelligence at the VU University Amsterdam. Current research focuses on Modeling Human Behavior and exploring Serious Games interactions with humans.
My interests center around long-term human ecology and landscape dynamics with ongoing projects in the Mediterranean (late Pleistocene through mid-Holocene) and recent work in the American Southwest (Holocene-Archaic). I’ve done fieldwork in Spain, Bosnia, and various locales in North America and have expertise in hunter/gatherer and early farming societies, geoarchaeology, lithic technology, and evolutionary theory, with an emphasis on human/environmental interaction, landscape dynamics, and techno-economic change.
Quantitative methods are critical to archaeological research, and socioecological sciences in general. They are an important focus of my research, especially emphasizing dynamic modeling, spatial technologies (including GIS and remote sensing), statistical analysis, and visualization. I am a member of the open source GRASS GIS international development team that is making cutting edge spatial technologies available to researchers and students around the world.