Adapting Agents on Evolving Networks: An evolutionary game theory approach
I study small- and large-scale sustainable resource management using a variety of techniques including mathematical modeling, agent-based simulation, and Statistical Inference
Without Central Control is self organization possible?
Considering the seemingly preplanned, densely aggregated communities of the prehistoric Puebloan Southwest, is it possible that without centralized authority (control), that patches of low-density communities dispersed in a bounded landscape could quickly self-organize and construct preplanned, highly organized, prehistoric villages/towns?
System of Systems and Complex Systems
My field of interests concerns two axes:
First, epistemology of computational modeling and simulation of complex systems. I am particularly interested in a sociological inquiry about social implication of knowledge derived from complex systems’ study.
Second, assessing the possibilities and limits of studying social complexity with complex systems tools, particularly, agent-based modeling and simulation.
Multi-agent Systems, Agent Based Modeling, Artificial Intelligence
Complex adaptive systems, complexity, systems science, creativity, data mining, machine learning, economic and health systems, science education
Angelos Chliaoutakis received his PhD in Electronic & Computer Engineering in 2020 at Technical University of Crete (TUC), Greece. During 2005-2020 he was a research assistant at the Intelligent Systems Laboratory of TUC, participating in several research projects associated with NLP, semantic similarity and ontology based information systems. Since 2010 he is also a research assistant at the Laboratory of Geophysical - Satellite Remote Sensing and Archaeo-environment (GeoSat ReSeArch Lab) of the Institute for Mediterranean Studies of Foundation for Research and Technology (IMS-FORTH), were he is involved in various research projects related to the full-stack development of Geographical Information Systems (GIS), web-based GIS applications and Geoinformatics in the cultural and archaeological domain. This ultimately transformed his interest and research direction towards computational archaeology, in particular, agent-based modeling and simulation, while intertwining ideas and approaches from Artificial Intelligence, Multi-agent Systems and GIS.
Research activities range between Computer Science, Information Systems and Natural Language Processing (NLP), Agent-based modeling/simulation (ABM), Artificial Intelligence (AI) and Multi-Agent Systems (MAS) and Geographical Information Science (GIScience).
With my research, I aim to improve scientific understanding of the role interactions among cognitive, behavioral, social, and demographic processes play in human adaptation to social-ecological change. Currently, I hold a Postdoctoral Research Fellow position at University of Michigan’s School for Environment and Sustainability and an Instructor position at Portland State University’s Systems Science Program. I have a Ph.D. in Systems Science (2018) from Portland State University, and an M.A. in Economics (2007) and a B.S. in Management (1999) from Boston University.
Cognitive Social Science, Social-Ecological Systems, Multi-Agent Modeling, Complex Adaptive Systems
Master student in Sustainable Development at Uppsala University