Dr. Chairi Kiourt is a research associate with the ATHENA - Research and Innovation Centre in Information, Communication and Knowledge Technologies - Xanthi’s Division, multimedia department since 2014. Also, as of December 2017, heis PostDoctoral researcher with the Hellenic Open University, School of Science and Technology, and as of 2018, visiting Lecturer at the Department of Informatics Engineering, Eastern Macedonia and Thrace Institute of Technology, Greece.
In 2003, he received his BSc degree in Electrical Engineering from the Electrical Engineering Department of the Eastern Macedonia and Thrace Institute of Technology, Greece. He also received an M.Sc. in System Engineering and Management in the specialty area: A. Information and Communication Systems Management from the Democritus University of Thrace, Greece. In 2017, received his PhD in Artificial Intelligence and Software Engineering from the Hellenic Open University. He has participated in several national and European research programs and co- authored to the writing of several scientific publications in international peer-reviewed journals and conferences with judges in the fields of collective artificial intelligence, multi-agent systems, reinforcement learning agents, virtual worlds, virtual museums and gamification.
Game playing multi-agent systems, reinforcement learning, colelctive artificial intelligence, distributed computing systems, virtual worlds, gamification
Kenneth D. Aiello is a postdoctoral research scholar with the Global BioSocial Complexity Initiative at ASU. Kenneth’s research contributes to cross disciplinary conversations on how historical developments in biological, social, and cultural knowledge systems are governed by processes that transform the structure, dynamics, and function of complex systems. Applying computational historical analysis and epistemology to question what scientific knowledge is and how we can analyze changes in knowledge, he uses text analysis, social network analysis, and machine learning to measure similarities and differences between the knowledge claims of individual agents and groups. His work builds on how to assess contested knowledge claims and measure the evolution of knowledge across complex systems and multiple dimensions of scale. This approach also engages in dynamic new debates about global and local structures of knowledge shaped by technological innovation within microbiology related to public policy, shrinking resources given to biomedical ideas as opposed to “translation”, and the ethics of scientific discovery. Using interdisciplinary methods for understanding historical content and context rich narratives contributes to understanding new domains and major transitions in science and provides a richer understanding of how knowledge emerges.
Eric Kameni holds a Ph.D. in Computer Science option modeling and application from the Radboud University of Nijmegen in the Netherlands, after a Bachelor’s Degree in Computer Science in Application Development and a Diploma in Master’s degree with Thesis in Computer Science on “modeling the diffusion of trust in social networks” at the University of Yaoundé I in Cameroon. My doctoral thesis focused on developing a model-based development approach for designing ICT-based solutions to solve environmental problems (Natural Model based Design in Context (NMDC)).
The particular focus of the research is the development of a spatial and Agent-Based Model to capture the motivations underlying the decision making of the various actors towards the investments in the quality of land and institutions, or other aspects of land use change. Inductive models (GIS and statistical based) can extrapolate existing land use patterns in time but cannot include actors decisions, learning and responses to new phenomena, e.g. new crops or soil conservation techniques. Therefore, more deductive (‘theory-driven’) approaches need to be used to complement the inductive (‘data-driven’) methods for a full grip on transition processes. Agent-Based Modeling is suitable for this work, in view of the number and types of actors (farmer, sedentary and transhumant herders, gender, ethnicity, wealth, local and supra-local) involved in land use and management. NetLogo framework could be use to facilitate modeling because it portray some desirable characteristics (agent based and spatially explicit). The model develop should provide social and anthropological insights in how farmers work and learn.
Two themes unite my research: a commitment to methodological creativity and innovation as expressed in my work with computational social sciences, and an interest in the political economy of “globalization,” particularly its implications for the ontological claims of international relations theory.
I have demonstrated how the methods of computational social sciences can model bargaining and social choice problems for which traditional game theory has found only indeterminate and multiple equilibria. My June 2008 article in International Studies Quarterly (“Coordination in Large Numbers,” vol. 52, no. 2) illustrates that, contrary to the expectation of collective action theory, large groups may enjoy informational advantages that allow players with incomplete information to solve difficult three-choice coordination games. I extend this analysis in my 2009 paper at the International Studies Association annual convention, in which I apply ideas from evolutionary game theory to model learning processes among players faced with coordination and commitment problems. Currently I am extending this research to include social network theory as a means of modeling explicitly the patterns of interaction in large-n (i.e. greater than two) player coordination and cooperation games. I argue in my paper at the 2009 American Political Science Association annual convention that computational social science—the synthesis of agent-based modeling, social network analysis and evolutionary game theory—empowers scholars to analyze a broad range of previously indeterminate bargaining problems. I also argue this synthesis gives researchers purchase on two of the central debates in international political economy scholarship. By modeling explicitly processes of preference formation, computational social science moves beyond the rational actor model and endogenizes the processes of learning that constructivists have identified as essential to understanding change in the international system. This focus on the micro foundations of international political economy in turn allows researchers to understand how social structural features emerge and constrain actor choices. Computational social science thus allows IPE to formalize and generalize our understandings of mutual constitution and systemic change, an observation that explains the paradoxical interest of constructivists like Ian Lustick and Matthew Hoffmann in the formal methods of computational social science. Currently I am writing a manuscript that develops these ideas and applies them to several challenges of globalization: developing institutions to manage common pool resources; reforming capital adequacy standards for banks; and understanding cascading failures in global networks.
While computational social science increasingly informs my research, I have also contributed to debates about the epistemological claims of computational social science. My chapter with James N. Rosenau in Complexity in World Politics (ed. by Neil E. Harrison, SUNY Press 2006) argues that agent-based modeling suffers from underdeveloped and hidden epistemological and ontological commitments. On a more light-hearted note, my article in PS: Political Science and Politics (“Clocks, Not Dartboards,” vol. 39, no. 3, July 2006) discusses problems with pseudo-random number generators and illustrates how they can surprise unsuspecting teachers and researchers.