Professor, School of Human Evolution & Social Change
Professor, School of Complex Adaptive Systems
Affiliate Professor, School of Earth and Space Exploration
Arizona State University
My interests center around long-term human ecology and landscape dynamics with ongoing projects in the Mediterranean (late Pleistocene through mid-Holocene) and recent work in the American Southwest (Holocene-Archaic). I’ve done fieldwork in Spain, Bosnia, and various locales in North America and have expertise in hunter/gatherer and early farming societies, geoarchaeology, lithic technology, and evolutionary theory, with an emphasis on human/environmental interaction, landscape dynamics, and techno-economic change.
Quantitative methods are critical to archaeological research, and socioecological sciences in general. They are an important focus of my research, especially emphasizing dynamic modeling, spatial technologies (including GIS and remote sensing), statistical analysis, and visualization. I am a member of the open source GRASS GIS international development team that is making cutting edge spatial technologies available to researchers and students around the world.
PhD student in the Agent Systems Research Group of the Department of Artificial Intelligence at the VU University Amsterdam. Current research focuses on Modeling Human Behavior and exploring Serious Games interactions with humans.
I am an anthropological archaeologist with broad interests in hunter-gatherers, lithic technology, human evolution, and complex systems theory. I am particularly interested in understanding processes of long term social, evolutionary, and adaptational change among hunter-gatherers, specifically by using approaches that combine archaeological data, ethnographic data, and computational modeling.
In my research I focus on understanding human behaviour in group(s) as a part of a complex (social) system. My research can be characterised by the overall question: ‘How does group or collective behaviour arise or change given its social and physical context?‘ More specifically, I have engaged with: ‘How is (individual) human behaviour affected by being in a crowd?’, ‘Why do some groups (cooperatively) use their resources sustainably, whereas others do not?‘, ‘What is the role of (often implicit simplistic) assumptions regarding human behaviour for science and/or management?’
To address these questions, I use computational simulations to integrate and reflect synthesised knowledge from literature, empirics and experts. Models, simulation and data analysis are my tools for gaining a deeper understanding of the mechanisms underlying such systems. More specifically, I work with agent-based modelling (ABM), simulation experiments and data analysis of large datasets. Apart from crowd modelling and social-ecological modelling, I also develop methodological tools to analyse social simulation data and combining ABM with other methods, such as behavioural experiments.
My research focuses on building a systemic understanding of coupled human-natural systems. In particular, I am interested in understanding how patterns of land-use and land-cover change emerge from human alterations of natural processes and the resulting feedbacks. Study systems of interest include those undergoing agricultural to urban conversion, typically known as urban sprawl, and those in which protective measures, such as wildfire suppression or flood/storm impact controls, can lead to long-term instability.
Dynamic agent- and process-based simulation models are my primary tools for studying human and natural systems, respectively. My past work includes the creation of dynamic, process-based simulation models of the wildland fires along the urban-wildland interface (UWI), and artificial dune construction to protect coastal development along a barrier island coastline. My current research involves the testing, refinement, extension of an economic agent-based model of coupled housing and land markets (CHALMS), and a new project developing a generalized agent-based model of land-use change to explore local human-environmental interactions globally.
Dr. Gravel-Miguel currently works as a Postdoctoral Research Scholar for the Institute of Human Origins at Arizona State University. She does research in Archaeology and focuses on the Upper Paleolithic of Southwest Europe. She currently works on projects ranging from cultural transmission to human-environment interactions in prehistory.
Archaeology, GIS, ABM, social networks, portable art, ornaments, data science
Ken Buetow is a human genetics and genomics researcher who leverages computational tools to understand complex traits such as cancer, liver disease, and obesity. He currently serves as director of Computational Sciences and Informatics program for Complex Adaptive Systems at Arizona State University ([email protected]), is a professor in the School of Life Sciences in ASU’s College of Liberal Arts and Sciences; is a core faculty in the Center for Evolution and Medicine in the Biodesign Institute at ASU; and is director of bioinformatics and data management for the National Biomarker Development Alliance.
Professor Buetow previously served as the Founding Director of the Center for Biomedical Informatics and Information Technology within the National Institutes of Health’s National Cancer Institute.
My general research interest is on modeling of complex natural and human systems systems. Specifically, I am interested in modeling agricultural production systems, that blends the complexity, multiplicity of scales and feedbacks of biophysical interactions in natural ecosystems with the additional intricacies of human decision-making. During last years I have coordinated the development and evaluation of an agent-based of agricultural production systems in the Argentinean Pampas.