Sudhira’s research has been primarily on urban land-use and land cover change studies exploring their consequences on environmental sustainability and understanding their inter-relationship with transportation. His broader research addresses the evolution and growth of towns and cities invoking complexity sciences, understanding planning practices and studying the effect of varied governance structures.
My academic interests involve public choice and the development of social norms for cooperation in the marketplace and the behavior of voting blocks. Recent work looks at the emergence of property rights “norms” among zero intelligence agents in an evolutionary context, and the dynamics of legislative party creation in an environment of stochastically voting voters.
I am interested in the dynamics of cultural transmission, especially in diffusion of religious innovations (concepts and practices) across a population. In my dissertation, I am targeting this issue while studying and modelling the development of Christian meal practices in the first four centuries CE across the Roman Mediterranean.
I am a multidisciplinary researcher (PhD Candidate) at the University of Helsinki. My research interests include sustainable behaviour change, ecological psychology, cognitive science and cultural evolution. I have a soft spot for complex systems and philosophy of science.
Philosophy of Science
Science & Society
My interests are focused on the development of new methodologies capable of exploring the complex relations between time, space and human behavior. Simulation, game theory and spatial analysis are some of the techniques that I use to explore different research questions, from the relation between environment and culture to the evolution of warfare.
I’m also the project manager of Pandora, an open-source ABM platform specifically designed for executing large scale simulations in High-Performance Computing environments.
Water scarcity generated by climate change and mismanagement, affects individual at microlevel and the society and the system at a more general level. The research focuses on irrigation system and their robustness and adaptation capacity to uncertainty. In particular it investigates the evolution of farmers interactions and the effectiveness of policies by means of dynamic game theory and incorporate the results into an Agent Based Model to explore farmers emergent behaviors and the role of an agency in defining policies. Early knowledge of individual decision makers could help the agency to design more acceptable solutions.
I graduated Bachelor and Master studies at the University of Warsaw, obtaining the diploma in biology at College of Inter-Faculty Individual Studies in Mathematics and Natural Sciences (MISMaP). After graduation I worked as a freelancer in data science and statistics, then worked for 2 years as a data scientist in an IT startup and now I am working as a statistician in The Polish National Information Processing Institute (OPI PIB) in a group analysing condition of science and higher education in Poland. My interests: agent based modelling, evolutionary ecology, statistics, data science, sociology of science.
Grant Snitker, M.A., is a doctoral candidate in archaeology at Arizona State University and a National Science Foundation Graduate Research Fellow. His research focuses on prehistoric uses of controlled fire, settlement history, and environmental change. Snitker approaches these topics through geoarchaeology, archaeological survey methods, GIS modeling, and landscape/fire ecology. He currently works in Spain investigating the origins and evolution of early farming communities (7,700–4,500 cal. BP) and how they used fire to create productive agricultural landscapes. Snitker also applies his knowledge of archaeology and fire ecology as an archaeological resource advisor on wildland fire incidents here in Arizona. He works alongside firefighters to protect archaeological sites from wildfires and potentially destructive firefighting activities.
Envrionmental Archaeology, Fire Ecology, GIS, Agent-based modeling, Geoarchaeology
Two themes unite my research: a commitment to methodological creativity and innovation as expressed in my work with computational social sciences, and an interest in the political economy of “globalization,” particularly its implications for the ontological claims of international relations theory.
I have demonstrated how the methods of computational social sciences can model bargaining and social choice problems for which traditional game theory has found only indeterminate and multiple equilibria. My June 2008 article in International Studies Quarterly (“Coordination in Large Numbers,” vol. 52, no. 2) illustrates that, contrary to the expectation of collective action theory, large groups may enjoy informational advantages that allow players with incomplete information to solve difficult three-choice coordination games. I extend this analysis in my 2009 paper at the International Studies Association annual convention, in which I apply ideas from evolutionary game theory to model learning processes among players faced with coordination and commitment problems. Currently I am extending this research to include social network theory as a means of modeling explicitly the patterns of interaction in large-n (i.e. greater than two) player coordination and cooperation games. I argue in my paper at the 2009 American Political Science Association annual convention that computational social science—the synthesis of agent-based modeling, social network analysis and evolutionary game theory—empowers scholars to analyze a broad range of previously indeterminate bargaining problems. I also argue this synthesis gives researchers purchase on two of the central debates in international political economy scholarship. By modeling explicitly processes of preference formation, computational social science moves beyond the rational actor model and endogenizes the processes of learning that constructivists have identified as essential to understanding change in the international system. This focus on the micro foundations of international political economy in turn allows researchers to understand how social structural features emerge and constrain actor choices. Computational social science thus allows IPE to formalize and generalize our understandings of mutual constitution and systemic change, an observation that explains the paradoxical interest of constructivists like Ian Lustick and Matthew Hoffmann in the formal methods of computational social science. Currently I am writing a manuscript that develops these ideas and applies them to several challenges of globalization: developing institutions to manage common pool resources; reforming capital adequacy standards for banks; and understanding cascading failures in global networks.
While computational social science increasingly informs my research, I have also contributed to debates about the epistemological claims of computational social science. My chapter with James N. Rosenau in Complexity in World Politics (ed. by Neil E. Harrison, SUNY Press 2006) argues that agent-based modeling suffers from underdeveloped and hidden epistemological and ontological commitments. On a more light-hearted note, my article in PS: Political Science and Politics (“Clocks, Not Dartboards,” vol. 39, no. 3, July 2006) discusses problems with pseudo-random number generators and illustrates how they can surprise unsuspecting teachers and researchers.
An ambitious and driven individual with knowledge and project experience in computer networks and security (BEng (Hons)), along with a masters degree at a top 10 UK university in the domain of IT, management and organizational change with a distinction, and is currently working as a Ph.D. Research fellow in Denmark.
Current Ph.D. Project - Work Improvisation, looking into more flexible and plastic management through cognition.
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