Computational Model Library

A Model of Iterated Ultimatum game

Andrea Scalco | Published Tue Feb 24 16:08:20 2015 | Last modified Mon Mar 9 16:13:23 2015

The simulation generates two kinds of agents, whose proposals are generated accordingly to their selfish or selfless behaviour. Then, agents compete in order to increase their portfolio playing the ultimatum game with a random-stranger matching.

Human mate choice is a complex system

Paul Smaldino Jeffrey C Schank | Published Fri Feb 8 19:17:22 2013 | Last modified Sat Apr 27 20:18:34 2013

A general model of human mate choice in which agents are localized in space, interact with close neighbors, and tend to range either near or far. At the individual level, our model uses two oft-used but incompletely understood decision rules: one based on preferences for similar partners, the other for maximally attractive partners.

Forager mobility and interaction

L S Premo | Published Thu Jan 10 06:21:14 2013 | Last modified Sat Apr 27 20:18:32 2013

This is a relatively simple foraging-radius model, as described first by Robert Kelly, that allows one to quantify the effect of increased logistical mobility (as represented by increased effective foraging radius, r_e) on the likelihood that 2 randomly placed central place foragers will encounter one another within 5000 time steps.

Communication and social change in space and time

Sebastian Kluesener Francesco Scalone Martin Dribe | Published Tue May 17 10:30:29 2016 | Last modified Fri Oct 13 16:24:43 2017

This agent-based model simulates the diffusion of a social change process stratified by social class in space and time which is solely driven social and spatial variation in communication links.

Landscape connectivity and predator–prey population dynamics

Jacopo Baggio | Published Thu Nov 10 19:35:38 2011 | Last modified Sat Apr 27 20:18:37 2013

A simple model to assess the effect of connectivity on interacting species (i.e. predator-prey type)

Adoption as a social marker

Paul Smaldino | Published Mon Oct 17 13:00:14 2016

A model of innovation diffusion in a structured population with two groups who are averse to adopting a produce popular with the outgroup.

The model is an experimental ground to study the impact of network structure on diffusion. It allows to construct a social network that already has some measurable level of homophily, and simulate a diffusion process over this social network.

NarrABS

Tilman Schenk | Published Thu Sep 20 14:32:58 2012 | Last modified Sat Apr 27 20:18:40 2013

An agent based simulation of a political process based on stakeholder narratives

Exploring social psychology theory for modelling farmer decision-making

James Millington | Published Tue Sep 18 16:16:25 2012 | Last modified Sat Apr 27 20:18:32 2013

To investigate the potential of using Social Psychology Theory in ABMs of natural resource use and show proof of concept, we present an exemplary agent-based modelling framework that explicitly represents multiple and hierarchical agent self-concepts

Model of Context Switching with Segregation

Davide Nunes | Published Thu Aug 2 21:15:49 2012 | Last modified Sat Apr 27 20:18:39 2013

In the context switching model, a society of agents embedded in multiple social relations, engages in a simple abstract game: the consensus game. Each agent has to choose towards one of two possible choices which are basically arbitrary. The objective of the game is to reach a global consensus, but the particular choice that gets collectively selected is irrelevant.

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