Computational Model Library

Objective of our model is to simulate the emergence and operation of a technological niches (TN) in terms of actors’ interaction. A TN can be conceived as protected socio-economic space where radical innovations are developed and tested

An Agent-Based Model of Flood Risk and Insurance

J Dubbelboer I Nikolic K Jenkins J Hall | Published Mon Jul 27 14:30:01 2015 | Last modified Mon Oct 3 10:28:25 2016

A model to show the effects of flood risk on a housing market; the role of flood protection for risk reduction; the working of the existing public-private flood insurance partnership in the UK, and the proposed scheme ‘Flood Re’.

CITMOD A Tax-Benefit Modeling System for the average citizen

Philip Truscott | Published Mon Aug 15 06:10:15 2011 | Last modified Sat Apr 27 20:18:25 2013

Must tax-benefit policy making be limited to the ‘experts’?

The various technologies used inside a Dutch greenhouse interact in combination with an external climate, resulting in an emergent internal climate, which contributes to the final productivity of the greenhouse. This model examines how differing technology development styles affects the overall ability of a community of growers to approach the theoretical maximum yield.

Evolution of cooperation via indirect reciprocity by image scoring

Marco Janssen | Published Fri Oct 22 19:35:45 2010 | Last modified Sat Apr 27 20:18:30 2013

The model explores the possibility of the evolution of cooperation due to indirect reciprocity when agents derive information about the past behavior of the opponent in one-shot dilemma games.

Evolution of shedding games

Marco Janssen | Published Sun May 16 21:20:17 2010 | Last modified Sat Apr 27 20:18:32 2013

This simulates the evolution of rules of shedding games based on cultural group selection. A number of groups play shedding games and evaluate the consequences on the average length and the difficulty

Opinion Leaders' Role in Innovation Diffusion

Peter Van Eck | Published Wed Mar 10 10:33:26 2010 | Last modified Sat Apr 27 20:18:40 2013

This model is used to investigate the role of opinion leader. More specifically: the influence of ‘innovative behavior’, ‘weigth of normative influence’, ‘better product judgment’, ‘number of opinion

This model simulates the motion picture industry and tests how social influences affect market shares. It is empirically validated at the micro level by a cross-cultural survey.

Friendship Games Rev 1.0

David Dixon | Published Fri Oct 7 22:58:33 2011 | Last modified Sat Apr 27 20:18:32 2013

A friendship game is a kind of network game: a game theory model on a network. This is a NetLogo model of an agent-based adaptation of “‘Friendship-based’ Games” by PJ Lamberson. The agents reach an equilibrium that depends on the strategy played and the topology of the network.

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