CoMSES Net maintains cyberinfrastructure to foster FAIR data principles for access to and (re)use of computational models. Model authors can publish their model code in the Computational Model Library with documentation, metadata, and data dependencies and support these FAIR data principles as well as best practices for software citation. Model authors can also request that their model code be peer reviewed to receive a DOI. All users of models published in the library must cite model authors when they use and benefit from their code.
CoMSES Net also maintains a curated database of over 7500 publications of agent-based and individual based models with additional metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
MHCABM is an agent-based, multi-hazard risk interaction model with an integrated applied dynamic adaptive pathways planning component. It is designed to explore the impacts of climate change adaptation decisions on the form and function of a coastal human-environment system, using as a case study an idealised patch based representation of the Mount North-Omanu area of Tauranga city, New Zealand. The interacting hazards represented are erosion, inundation, groundwater intrusion driven by intermittent heavy rainfall / inundations (storm) impacts, and sea level rise.
This is a Netlogo model which simulates car and bus/tram traffic in Augsburg, specifically between the districts Stadtbergen, Göggingen and the Königsplatz. People either use their cars or public transport to travel to one of their random destinations (Stadtbergen or Göggingen), performing some activity and then returning to their home. Attributes such as travel and waiting time as well as their happiness upon arriving are stored and have an impact on individuals on whether they would consider changing their mode of transport or not.
Style_Net_01 is a spatial agent-based model designed to serve as a platform for exploring geographic patterns of tool transport and discard among seasonally mobile hunter-gatherer populations. The model has four main levels: artifact, person, group, and system. Persons make, use, and discard artifacts. Persons travel in groups within the geographic space of the model. The movements of groups represent a seasonal pattern of aggregation and dispersal, with all groups coalescing at an aggregation site during one point of the yearly cycle. The scale of group mobility is controlled by a parameter. The creation, use, and discard of artifacts is controlled by several parameters that specify how many tools each person carries in a personal inventory, how many times each tool can be used before it is discarded, and the frequency of tool usage. A lithic source (representing a geographically-specific, recognizable source of stone for tools) can be placed anywhere in the geographic space of the model.
SiFlo is an ABM dedicated to simulate flood events in urban areas. It considers the water flowing and the reaction of the inhabitants. The inhabitants would be able to perform different actions regarding the flood: protection (protect their house, their equipment and furniture…), evacuation (considering traffic model), get and give information (considering imperfect knowledge), etc. A special care was taken to model the inhabitant behavior: the inhabitants should be able to build complex reasoning, to have emotions, to follow or not instructions, to have incomplete knowledge about the flood, to interfere with other inhabitants, to find their way on the road network. The model integrates the closure of roads and the danger a flooded road can represent. Furthermore, it considers the state of the infrastructures and notably protection infrastructures as dyke. Then, it allows to simulate a dyke breaking.
The model intends to be generic and flexible whereas provide a fine geographic description of the case study. In this perspective, the model is able to directly import GIS data to reproduce any territory. The following sections expose the main elements of the model.
A simulated approach for Personal Carbon Trading, for figuring out what effects it might have if it will be implemented in the real world. We use an artificial population with some empirical data from international literature and basic assumptions about heterogeneous energy demand. The model is not to be used as simulating the actual behavior of real populations, but a toy model to test the effects of differences in various factors such as number of agents, energy price, price of allowances, etc. It is important to adapt the model for specific countries as carbon footprint and energy demand determines the relative success of PCT.
The purpose of this model is to understand the role of trade networks and their interaction with different fish resources, for fish provision. The model is developed based on a multi-methods approach, combining agent-based modeling, network analysis and qualitative data based on a small-scale fisheries study case. The model can be used to investigate both how trade network structures are embedded in a social-ecological context and the trade processes that occur within them, to analyze how they lead to emergent outcomes related to the resilience of fish provision. The model processes are informed by qualitative data analysis, and the social network analysis of an empirical fish trade network. The network analysis can be used to investigate diverse network structures to perform model experiments, and their influence on model outcomes.
The main outcomes we study are 1) the overexploitation of fish resources and 2) the availability and variability of fish provision to satisfy different market demands, and 3) individual traders’ fish supply at the micro-level. The model has two types of trader agents, seller and dealer. The model reveals that the characteristics of the trade networks, linked to different trader types (that have different roles in those networks), can affect the resilience of fish provision.
This code is for an agent-based model of collective problem solving in which agents with different behavior strategies, explore the NK landscape while they communicate with their peers agents. This model is based on the famous work of Lazer, D., & Friedman, A. (2007), The network structure of exploration and exploitation.
We study cultural dissemination in the context of an Axelrod-like agent-based model describing the spread of cultural traits across a society, with an added element of social influence. This modification produces absorbing states exhibiting greater variation in number and size of distinct cultural regions compared to the original Axelrod model, and we identify the mechanism responsible for this amplification in heterogeneity. We develop several new metrics to quantitatively characterize the heterogeneity and geometric qualities of these absorbing states. Additionally, we examine the dynamical approach to absorbing states in both our Social Influence Model as well as the Axelrod Model, which not only yields interesting insights into the differences in behavior of the two models over time, but also provides a more comprehensive view into the behavior of Axelrod’s original model. The quantitative metrics introduced in this paper have broad potential applicability across a large variety of agent-based cultural dissemination models.
This NetLogo ABM builds on Elena Vallino’s model of Loggers using community-based natural resource management for a forest ecosystem. In it we introduce an alternative mechanism for Logger cheating and enforcement of CBNRM rules.