Computational Model Library

Friendship Games Rev 1.0

David Dixon | Published Fri Oct 7 22:58:33 2011 | Last modified Sat Apr 27 20:18:32 2013

A friendship game is a kind of network game: a game theory model on a network. This is a NetLogo model of an agent-based adaptation of “‘Friendship-based’ Games” by PJ Lamberson. The agents reach an equilibrium that depends on the strategy played and the topology of the network.

This agent-based model examines the impact of seasonal aggregation, dispersion, and learning opportunities on the richness and evenness of artifact styles under random social learning (unbiased transmission).

Agent-based model using Blanche software 4.6.5. Blanche software is included in the dataset file.

Ring Around the Kula: The Influence of Ceremonial Exchange on Network Formation

Andrea Tovinen | Published Tue Dec 16 17:34:45 2008 | Last modified Sat Apr 27 20:18:45 2013

The purpose of the model is to examine the strength of network connections in a ceremonial exchange network in a non-hierarchical society.

Evolution of cooperative strategies from first principles

Marco Janssen | Published Mon Jan 4 22:49:23 2010 | Last modified Sat Apr 27 20:18:30 2013

The purpose of this model is to study the evolution of cooperation when agents are endowed with a limited set of receptors, a set of elementary actions and a neural network agents use to make decision

Lansing-Kremer model of the Balinese irrigation system

Marco Janssen | Published Mon Jun 16 22:33:16 2008 | Last modified Tue Dec 16 05:18:53 2014

This is a NetLogo replication of the hill-climbing version of the Lansing-Kremer model of Balinese irrigation.

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