Computational Model Library

Value Chain Marketing (VCM)

Stephanie Hintze | Published Mon Apr 14 19:37:19 2014 | Last modified Thu Oct 16 13:53:57 2014

Inspired by the SKIN model, the basic concept here is to model the acceptance and implementation of supplier innovations. This model includes three types of agents comprising suppliers, manufacturers and applicators.

Replication and extensions of the Classes Model

D Poza | Published Thu Sep 24 09:40:17 2009 | Last modified Sat Apr 27 20:18:43 2013

The Classes Model with one agent type

Local scale mobility, namely foraging, leads to global population dispersal. Agents acquire information about their environment in two ways, one individual and one social. See also http://www.openabm.org/model/3846/

Organizational Bundle Theory

Alhaji Cherif | Published Mon Dec 15 23:35:23 2008 | Last modified Sat Apr 27 20:18:40 2013

This model demonstrates the spread of collapse through a network. The model is abstract but has many applications in various fields.

Friendship Games Rev 1.0

David Dixon | Published Fri Oct 7 22:58:33 2011 | Last modified Sat Apr 27 20:18:32 2013

A friendship game is a kind of network game: a game theory model on a network. This is a NetLogo model of an agent-based adaptation of “‘Friendship-based’ Games” by PJ Lamberson. The agents reach an equilibrium that depends on the strategy played and the topology of the network.

Patch choice model from Optimal Foraging Theory (Human Behavioral Ecology)

C Michael Barton | Published Sat Nov 22 19:11:16 2008 | Last modified Sat Apr 27 20:18:43 2013

NetLogo model of patch choice model from optimal foraging theory (human behavioral ecology).

This model explores a social mechanism that links the reversal of the gender gap in education with changing patterns in relative divorce risks in 12 European countries.

This agent-based model examines the impact of seasonal aggregation, dispersion, and learning opportunities on the richness and evenness of artifact styles under random social learning (unbiased transmission).

Ring Around the Kula: The Influence of Ceremonial Exchange on Network Formation

Andrea Tovinen | Published Tue Dec 16 17:34:45 2008 | Last modified Sat Apr 27 20:18:45 2013

The purpose of the model is to examine the strength of network connections in a ceremonial exchange network in a non-hierarchical society.

Evolution of cooperative strategies from first principles

Marco Janssen | Published Mon Jan 4 22:49:23 2010 | Last modified Sat Apr 27 20:18:30 2013

The purpose of this model is to study the evolution of cooperation when agents are endowed with a limited set of receptors, a set of elementary actions and a neural network agents use to make decision

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