Computational Model Library

Asymmetric two-sided matching

Naoki Shiba | Published Wed Jan 9 09:45:46 2013 | Last modified Tue May 28 08:44:50 2013

This model is an extended version of the matching problem including the mate search problem, which is the generalization of a traditional optimization problem. The matching problem is extended to a form of asymmetric two-sided matching problem.

REHAB has been designed as an ice-breaker in courses dealing with ecosystem management and participatory modelling. It helps introducing the two main tools used by the Companion Modelling approach, namely role-playing games and agent-based models.

This multi-model (i.e. a model composed of interacting submodels) is a multi-level representation of a collective motion phenomenon. It was designed to study the impact of the mutual influences between individuals and groups in collective motion.

Peer reviewed An Agent-Based Model of Status Construction in Task Focused Groups

André Grow Andreas Flache Rafael Wittek | Published Sun May 18 12:25:58 2014 | Last modified Tue Jun 16 18:27:23 2015

The model simulates interactions in small, task focused groups that might lead to the emergence of status beliefs among group members.

A Model of Iterated Ultimatum game

Andrea Scalco | Published Tue Feb 24 16:08:20 2015 | Last modified Mon Mar 9 16:13:23 2015

The simulation generates two kinds of agents, whose proposals are generated accordingly to their selfish or selfless behaviour. Then, agents compete in order to increase their portfolio playing the ultimatum game with a random-stranger matching.

Forager mobility and interaction

L S Premo | Published Thu Jan 10 06:21:14 2013 | Last modified Sat Apr 27 20:18:32 2013

This is a relatively simple foraging-radius model, as described first by Robert Kelly, that allows one to quantify the effect of increased logistical mobility (as represented by increased effective foraging radius, r_e) on the likelihood that 2 randomly placed central place foragers will encounter one another within 5000 time steps.

Positive feedback can lead to “trapping” in local optima. Adding a simple negative feedback effect, based on ant behaviour, prevents this trapping

A modified model of breeding synchrony in colonial birds

James Millington | Published Tue Jun 26 14:20:05 2012 | Last modified Sat Apr 27 20:18:19 2013

This generic individual-based model of a bird colony shows how the influence neighbour’s stress levels synchronize the laying date of neighbours and also of large colonies. The model has been used to demonstrate how this form of simulation model can be recognised as being ‘event-driven’, retaining a history in the patterns produced via simulated events and interactions.

Gunpowder battle tactics

Xavier Rubio-Campillo Jose María Cela Francesc Xavier Hernàndez | Published Wed Nov 20 13:14:07 2013 | Last modified Tue Nov 26 11:34:21 2013

This model simulates the dynamics of eighteenth-century infantry battle tactics. The goal is to explore the effect of different tactics and individual traits in the dynamics of the combat.

NarrABS

Tilman Schenk | Published Thu Sep 20 14:32:58 2012 | Last modified Sat Apr 27 20:18:40 2013

An agent based simulation of a political process based on stakeholder narratives

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