CoMSES Net maintains cyberinfrastructure to foster FAIR data principles for access to and (re)use of computational models. Model authors can publish their model code in the Computational Model Library with documentation, metadata, and data dependencies and support these FAIR data principles as well as best practices for software citation. Model authors can also request that their model code be peer reviewed to receive a DOI. All users of models published in the library must cite model authors when they use and benefit from their code.
Please check out our model archive tutorial or contact us if you have any questions or concerns about archiving your model.
CoMSES Net also maintains a curated database of over 7500 publications of agent-based and individual based models with additional metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
This model represents technological and ecological behaviors of mobile hunter-gatherers, in a variable environment, as they produce, use, and discard chipped stone artifacts. The results can be analyzed and compared with archaeological sites.
This model illustrates a positive ‘transport’ feedback loop in which lines with different resistance to flows of material result in variation in rates of change in linked entities.
This is a replication model of the matching problem including the mate search problem, which is the generalization of a traditional optimization problem.
Models land-use, perception, and biocultural interactions between two forager populations.
This model simulates the lithic raw material use and provisioning behavior of a group that inhabits a permanent base camp, and uses stone tools.
The TechNet_04 is an abstract model that embeds a simple cultural tranmission process in an environment where interaction is structured by spatially-situated networks.
This model allows for the investigation of the effect spatial clustering of raw material sources has on the outcome of the neutral model of stone raw material procurement by Brantingham (2003).
PSoup is an educational program in which evolution is demonstrated, on the desk-top, as you watch. Blind bugs evolve sophisticated heuristic search algorithms to be the best at finding food fast.
Simulates biobehavioral interactions between 2 populations of hominins.
This model allows for analyzing the most efficient levers for enhancing the use of recycled construction materials, and the role of empirically based decision parameters.