Computational Model Library

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This model simulates the spread of anti-vaccine sentiments in cyber and physical space and how it creates emergence of clusters of anti-vacciners, which eventually lead to higher probablity of disease outbreaks.

Lakeland 2

Marco Janssen Wander Jager | Published Tuesday, September 12, 2017

Lakeland 2 is a simple version of the original Lakeland of Jager et al. (2000) Ecological Economics 35(3): 357-380. The model can be used to explore the consequences of different behavioral assumptions on resource and social dynamics.

The model of market of one commodity , in which there are in each moment of time the same quantity and the same quantity of money was formulated and researched in this text. We also study this system as a game of automata.

We model the relationship between natural resource userĀ“s individual time preferences and their use of destructive extraction method in the context of small-scale fisheries.

This model simulates the heterogeneity of preferences in a PG game and how the interaction between them affects the dynamics of voluntary contributions. Model is based on the results of a human-based experiment.

The model explores how two types of information - social (in the form of pheromone trails) and private (in the form of route memories) affect ant colony level foraging in a variable enviroment.

A computational model of a classic small group study by Alex Bavelas. This computational model was designed to explore the difficulty in translating a seemingly simple real-world experiment into a computational model.

An agent-based model to study the effects of urban sprawl on bird distribution

Yun Ouyang | Published Tuesday, December 16, 2008 | Last modified Saturday, April 27, 2013

This model was programmed for a class project, which studied the effects of urban sprawl on bird distribution. For the urban sprawl part of the model, we started from the model in (udhira, H. S., 200

Diffusion of Innovations on Social Networks

Hang Xiong | Published Saturday, April 16, 2016

This is model that simulates how multiple kinds of peer effects shape the diffusion of innovations through different types of social relationships.

CRESY-I

Cara Kahl | Published Friday, July 08, 2011 | Last modified Saturday, April 27, 2013

CRESY-I stands for CREativity from a SYstems perspetive, Model I. This is the base model in a series designed to describe a systems approach to creativity in terms of variation, selection and retention (VSR) subprocesses.

Displaying 10 of 171 results information clear

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