Computational Model Library

Hominin Ecodynamics v.1.1 (update for perception and interaction)

C Michael Barton | Published Wed Aug 15 23:17:18 2012 | Last modified Sat Apr 27 20:18:34 2013

Models land-use, perception, and biocultural interactions between two forager populations.

Interactions between organizations and social networks in common-pool resource governance

Phesi Project | Published Mon Oct 29 21:14:47 2012 | Last modified Sat Apr 27 20:18:37 2013

Explores how social networks affect implementation of institutional rules in a common pool resource.

An agent based simulation and data mining framework for scenario analysis of technology products

Moeed Haghnevis | Published Mon Dec 13 18:09:32 2010 | Last modified Sat Apr 27 20:18:21 2013

The objective of this study is to create a framework to simulate and analyze the effect of multiple business scenarios on the adoption behavior of a group of technology products.

This model simulates movements of mobile pastoralists and their impacts on the transmission of foot-and-mouth disease (FMD) in the Far North Region of Cameroon.

Peer reviewed DogFoxCDVspillover

Aniruddha Belsare Matthew Gompper | Published Thu Mar 16 15:44:30 2017 | Last modified Tue Apr 4 16:11:50 2017

The purpose of this model is to better understand the dynamics of a multihost pathogen in two host system comprising of high densities of domestic hosts and sympatric wildlife hosts susceptible to the pathogen.

Next generation of the CHALMS model applied to a coastal setting to investigate the effects of subjective risk perception and salience decision-making on adaptive behavior by residents.

Perceived Scientific Value and Impact Factor

Davide Secchi Stephen J Cowley | Published Wed Apr 12 03:29:15 2017 | Last modified Mon Jan 29 09:45:53 2018

The model explores the impact of journal metrics (e.g., the notorious impact factor) on the perception that academics have of an article’s scientific value.

Mast seeding model

Lucia Tamburino Giangiacomo Bravo | Published Sat Sep 8 05:54:44 2012 | Last modified Sat Apr 27 20:18:37 2013

Purpose of the model is to perform a “virtual experiment” to test the predator satiation hypothesis, advanced in literature to explain the mast seeding phenomenon.

a computer-based role-playing game simulating the interactions between farming activities, livestock herding and wildlife in a virtual landscape reproducing local socioecological dynamics at the periphery of Hwange National Park (Zimbabwe).

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