Computational Model Library

A Computational Model of Workers Protest

Jae-Woo Kim | Published Fri May 13 03:00:08 2011 | Last modified Sat Apr 27 20:18:17 2013

We present an agent-based model of worker protest informed by Epstein (2002). Workers have varying degrees of grievance depending on the difference between their wage and the average of their neighbors. They protest with probabilities proportional to grievance, but are inhibited by the risk of being arrested – which is determined by the ratio of coercive agents to probable rebels in the local area. We explore the effect of similarity perception on the dynamics of collective behavior. If […]

CEDSS3.4

Nicholas Mark Gotts J Gary Polhill | Published Fri Jul 29 16:08:47 2016

CEDSS is an agent-based model of domestic energy demand at the level of a small community.

Evolution of cooperation via indirect reciprocity by image scoring

Marco Janssen | Published Fri Oct 22 19:35:45 2010 | Last modified Sat Apr 27 20:18:30 2013

The model explores the possibility of the evolution of cooperation due to indirect reciprocity when agents derive information about the past behavior of the opponent in one-shot dilemma games.

Musical Chairs

Andreas Angourakis | Published Wed Feb 3 17:24:15 2016 | Last modified Fri Mar 11 19:17:46 2016

This Agent-Based model intends to explore the conditions for the emergence and change of land use patterns in Central Asian oases and similar contexts.

Evolution of shedding games

Marco Janssen | Published Sun May 16 21:20:17 2010 | Last modified Sat Apr 27 20:18:32 2013

This simulates the evolution of rules of shedding games based on cultural group selection. A number of groups play shedding games and evaluate the consequences on the average length and the difficulty

Cumulative effects agent-based model of forestry and hunting

Scott Heckbert | Published Fri Dec 4 12:14:12 2009 | Last modified Sat Apr 27 20:18:30 2013

A special case of the model ‘huntingforestry’, where a ‘pulsar’ pattern emerges, balancing hunting and game population growth.

This is the R code of the mathematical model used for verification. This code corresponds to equations 1-9, 15-53, 58-62, 69-70, and 72-75 given in the paper “A Mathematical Model of The Beer Game”.

Organizational Bundle Theory

Alhaji Cherif | Published Mon Dec 15 23:35:23 2008 | Last modified Sat Apr 27 20:18:40 2013

This model demonstrates the spread of collapse through a network. The model is abstract but has many applications in various fields.

Friendship Games Rev 1.0

David Dixon | Published Fri Oct 7 22:58:33 2011 | Last modified Sat Apr 27 20:18:32 2013

A friendship game is a kind of network game: a game theory model on a network. This is a NetLogo model of an agent-based adaptation of “‘Friendship-based’ Games” by PJ Lamberson. The agents reach an equilibrium that depends on the strategy played and the topology of the network.

Patch choice model from Optimal Foraging Theory (Human Behavioral Ecology)

C Michael Barton | Published Sat Nov 22 19:11:16 2008 | Last modified Sat Apr 27 20:18:43 2013

NetLogo model of patch choice model from optimal foraging theory (human behavioral ecology).

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