Computational Model Library

This model is based on Joshua Epstein’s (2001) model on development of thoughtless conformity in an artificial society of agents.

Evolution of shedding games

Marco Janssen | Published Sun May 16 21:20:17 2010 | Last modified Sat Apr 27 20:18:32 2013

This simulates the evolution of rules of shedding games based on cultural group selection. A number of groups play shedding games and evaluate the consequences on the average length and the difficulty

This model simulates the motion picture industry and tests how social influences affect market shares. It is empirically validated at the micro level by a cross-cultural survey.

This agent-based model examines the impact of seasonal aggregation, dispersion, and learning opportunities on the richness and evenness of artifact styles under random social learning (unbiased transmission).

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