Computational Model Library

Irrigation game

Marco Janssen | Published Mon Jul 23 04:15:12 2012 | Last modified Sat Apr 27 20:18:37 2013

Irrigation game calibrated on experimental data

cultural group and persistent parochialism

Jae-Woo Kim | Published Mon Nov 8 06:23:12 2010 | Last modified Sat Apr 27 20:18:28 2013

Discriminators who have limited tolerance for helping dissimilar others are necessary for the evolution of costly cooperation in a one-shot Prisoner’s Dilemma. Existing research reports that trust in

A spatial prisoner’s dilemma model with mobile agents, de-coupled birth-death events, and harsh environments.

The model employs an agent-based model for exploring the victim-centered approach to identifying human trafficking and the approach’s effectiveness in an abstract representation of migrant flows.

Prisoner's Dilemma Game on Complex Networks with Agents' Adaptive Expectations

Bo Xianyu | Published Wed Nov 16 11:34:40 2011 | Last modified Sat Apr 27 20:18:43 2013

This model studies the effect of the agents’ adaptive expectation on cooperation frequency in the prisoner’s dilemma game in complex networks from an agent based approach. The model is implemented in Repast simphony 1.2.

This model simulates the heterogeneity of preferences in a PG game and how the interaction between them affects the dynamics of voluntary contributions. Model is based on the results of a human-based experiment.

Cultural group selection model of agents playing public good games and who are able to punish and punish back.

Dynamic bipartite network model of agents and games in which agents can participate in multiple public goods games.

The (cultural) evolution of cooperative breeding in harsh environments.

Walk Away in groups

Athena Aktipis | Published Thu Mar 17 22:09:47 2016

This NetLogo model implements the Walk Away strategy in a spatial public goods game, where individuals have the ability to leave groups with insufficient levels of cooperation.

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