Computational Model Library

segregation model with multiple variables and explit spatiality

Andreas Koch | Published Wed Oct 28 16:31:27 2009 | Last modified Sat Apr 27 20:18:45 2013

This model is a more comprehensive version of the original model; descriptions and expanations are added

Value Chain Marketing (VCM)

Stephanie Hintze | Published Mon Apr 14 19:37:19 2014 | Last modified Thu Oct 16 13:53:57 2014

Inspired by the SKIN model, the basic concept here is to model the acceptance and implementation of supplier innovations. This model includes three types of agents comprising suppliers, manufacturers and applicators.

Replicating the Macy & Sato Model: Trust, Cooperation and Market Formation in the U.S. and Japan

Oliver Will | Published Sat Aug 29 18:43:51 2009 | Last modified Sat Apr 27 20:18:43 2013

A replication of the model “Trust, Cooperation and Market Formation in the U.S. and Japan” by Michael W. Macy and Yoshimichi Sato.

Replication and extensions of the Classes Model

D Poza | Published Thu Sep 24 09:40:17 2009 | Last modified Sat Apr 27 20:18:43 2013

The Classes Model with one agent type

Local scale mobility, namely foraging, leads to global population dispersal. Agents acquire information about their environment in two ways, one individual and one social. See also http://www.openabm.org/model/3846/

This is the R code of the mathematical model used for verification. This code corresponds to equations 1-9, 15-53, 58-62, 69-70, and 72-75 given in the paper “A Mathematical Model of The Beer Game”.

Organizational Bundle Theory

Alhaji Cherif | Published Mon Dec 15 23:35:23 2008 | Last modified Sat Apr 27 20:18:40 2013

This model demonstrates the spread of collapse through a network. The model is abstract but has many applications in various fields.

Friendship Games Rev 1.0

David Dixon | Published Fri Oct 7 22:58:33 2011 | Last modified Sat Apr 27 20:18:32 2013

A friendship game is a kind of network game: a game theory model on a network. This is a NetLogo model of an agent-based adaptation of “‘Friendship-based’ Games” by PJ Lamberson. The agents reach an equilibrium that depends on the strategy played and the topology of the network.

This model explores a social mechanism that links the reversal of the gender gap in education with changing patterns in relative divorce risks in 12 European countries.

This agent-based model examines the impact of seasonal aggregation, dispersion, and learning opportunities on the richness and evenness of artifact styles under random social learning (unbiased transmission).

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