Computational Model Library

CROSS - crowd behaviour modelling: a festival crowd model

Nanda Wijermans | Published Mon Feb 14 17:04:04 2011 | Last modified Sat Apr 27 20:18:28 2013

CROwd Simulation of Situated individuals represents a modern generation simulation as a (social) scientific tool for understanding crowd behaviour. The CROSS model represents individuals in a crowd as social-cognitive agents that are affected by their social and physical surroundings and produce behaviour and behaviour patterns.

Interactions between organizations and social networks in common-pool resource governance

Phesi Project | Published Mon Oct 29 21:14:47 2012 | Last modified Sat Apr 27 20:18:37 2013

Explores how social networks affect implementation of institutional rules in a common pool resource.

An Agent-Based Model of Collective Action

Hai-Hua Hu | Published Tue Aug 20 16:45:15 2013

We provide an agent-based model of collective action, informed by Granovetter (1978) and its replication model by Siegel (2009). We use the model to examine the role of ICTs in collective action under different cultural and political contexts.

This model allows for analyzing the most efficient levers for enhancing the use of recycled construction materials, and the role of empirically based decision parameters.

This model describes and analyses the outcomes of the confrontation of interests, some conflicting, some common, about the management of a small river in SW France

Exploring Transitions towards Sustainable Construction

Cesar Garcia-Diaz Jesus Rosales-Carreon | Published Wed Oct 30 18:00:35 2013 | Last modified Sat Jan 31 16:40:31 2015

This model illustrates actor interaction in the construction sector, according to information gathered in NL. It offers a simple frame to represent diverse interests, interdependencies and effects on the number of built sustainable houses.

Universal Darwinism in Dutch Greenhouses

Julia Kasmire | Published Wed May 9 13:40:57 2012 | Last modified Sat Apr 27 20:18:51 2013

An ABM, derived from a case study and a series of surveys with greenhouse growers in the Westland, Netherlands. Experiments using this model showshow that the greenhouse horticulture industry displays diversity, adaptive complexity and an uneven distribution, which all suggest that the industry is an evolving system.

Objective of our model is to simulate the emergence and operation of a technological niches (TN) in terms of actors’ interaction. A TN can be conceived as protected socio-economic space where radical innovations are developed and tested

The various technologies used inside a Dutch greenhouse interact in combination with an external climate, resulting in an emergent internal climate, which contributes to the final productivity of the greenhouse. This model examines how differing technology development styles affects the overall ability of a community of growers to approach the theoretical maximum yield.

The model combines the two elements of disorganization and motivation to explore their impact on teams. Effects of disorganization on team task performance (problem solving)

This website uses cookies and Google Analytics to help us track user engagement and improve our site. If you'd like to know more information about what data we collect and why, please see our data privacy policy. If you continue to use this site, you consent to our use of cookies.