Computational Model Library

9 Maturity levels in Empirical Validation - An innovation diffusion example

Martin Rixin | Published Wed Oct 19 13:42:28 2011 | Last modified Sat Apr 27 20:18:17 2013

Several taxonomies for empirical validation have been published. Our model integrates different methods to calibrate an innovation diffusion model, ranging from simple randomized input validation to complex calibration with the use of microdata.

Societal Simulator v203

Tim Gooding | Published Tue Oct 1 16:26:54 2013 | Last modified Fri Nov 28 13:15:02 2014

Designed to capture the evolutionary forces of global society.

CITMOD A Tax-Benefit Modeling System for the average citizen

Philip Truscott | Published Mon Aug 15 06:10:15 2011 | Last modified Sat Apr 27 20:18:25 2013

Must tax-benefit policy making be limited to the ‘experts’?

A Computational Model of Workers Protest

Jae-Woo Kim | Published Fri May 13 03:00:08 2011 | Last modified Sat Apr 27 20:18:17 2013

We present an agent-based model of worker protest informed by Epstein (2002). Workers have varying degrees of grievance depending on the difference between their wage and the average of their neighbors. They protest with probabilities proportional to grievance, but are inhibited by the risk of being arrested – which is determined by the ratio of coercive agents to probable rebels in the local area. We explore the effect of similarity perception on the dynamics of collective behavior. If […]

Agent based simulation of social dynamics

Klaus Jaffe | Published Mon Sep 14 12:44:25 2009 | Last modified Wed Aug 3 16:01:17 2016

Sociodynamica simulates human societies as viewed by Adam Smith in “The Wealth of Nations”

Peer reviewed Umwelten Ants

Kit Martin | Published Thu Jan 15 16:19:41 2015 | Last modified Thu Aug 27 18:53:06 2015

Simulates impacts of ants killing colony mates when in conflict with another nest. The murder rate is adjustable, and the environmental change is variable. The colonies employ social learning so knowledge diffusion proceeds if interactions occur.

Local scale mobility, namely foraging, leads to global population dispersal. Agents acquire information about their environment in two ways, one individual and one social. See also http://www.openabm.org/model/3846/

Tutorial Models for ABM in Repast

Dave Murray-Rust | Published Mon Jul 20 15:55:11 2009 | Last modified Sat Apr 27 20:18:51 2013

First Version

Friendship Games Rev 1.0

David Dixon | Published Fri Oct 7 22:58:33 2011 | Last modified Sat Apr 27 20:18:32 2013

A friendship game is a kind of network game: a game theory model on a network. This is a NetLogo model of an agent-based adaptation of “‘Friendship-based’ Games” by PJ Lamberson. The agents reach an equilibrium that depends on the strategy played and the topology of the network.

Ring Around the Kula: The Influence of Ceremonial Exchange on Network Formation

Andrea Tovinen | Published Tue Dec 16 17:34:45 2008 | Last modified Sat Apr 27 20:18:45 2013

The purpose of the model is to examine the strength of network connections in a ceremonial exchange network in a non-hierarchical society.

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