CoMSES Net maintains cyberinfrastructure to foster FAIR data principles for access to and (re)use of computational models. Model authors can publish their model code in the Computational Model Library with documentation, metadata, and data dependencies and support these FAIR data principles as well as best practices for software citation. Model authors can also request that their model code be peer reviewed to receive a DOI. All users of models published in the library must cite model authors when they use and benefit from their code.
CoMSES Net also maintains a curated database of over 7500 publications of agent-based and individual based models with additional metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
In this Repast model the ‘Consumat’ cognitive framework is applied to an ABM of the Dutch car market. Different policy scenarios can be selected or created to examine their effect on the diffusion of EVs.
Agents co-operate or defect towards other agents in a prisoner’s dilemma, with strategy choice depending on whether agents share tags or are kin in different social structures.
This work aims at describing and simulating the (social) game around the production of potato seeds in Venezuela. It shows the effect of the identification of some actors with the production of native potato seeds (e.g., Venezuelan State´s low ident)
CROwd Simulation of Situated individuals represents a modern generation simulation as a (social) scientific tool for understanding crowd behaviour. The CROSS model represents individuals in a crowd as social-cognitive agents that are affected by their social and physical surroundings and produce behaviour and behaviour patterns.
This is an implementation of an agent based model for the evolution of ethnocentrism. While based off a model published by Hammond and Axelrod (2006), the code has been modified to allow for a more fine-grained analysis of evolutionary dynamics.
A system that receives from an agent-based social simulation the agent’s emotional data, their emotional-related data such as motivations and beliefs, as well as their location, and visualizes of all this information in a two dimensional map of the geographic region the agents inhabit as well as on graphs along the time dimension.
Explores how social networks affect implementation of institutional rules in a common pool resource.
An agent-based model of species interaction on fragmented landscape is developed to address the question, how do population levels of predators and prey react with respect to changes in the patch connectivity as well as changes in the sharpness of threshold dispersal?
The core algorithm is an agent-based model, which simulates travel patterns on a network based on microscopic decision-making by each traveler.
This is an agent-based model of peer review built on the following three entities: papers, scientists and conferences. The model has been implemented on a BDI platform (Jason) that allows to perform both parameter and mechanism exploration.