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Displaying 10 of 38 results Complex systems clear search
This repository contains the Python implementation of an agent-based model investigating how localized boundary-crossing dynamics generate large-scale connectivity in structured multi-attractor landscapes.
Agents evolve in a continuous two-dimensional environment composed of attractor basins. A fraction of agents exhibits exploratory higher-mobility dynamics, while the remaining agents remain locally constrained. The model analyzes how localized configurational transitions accumulate into transition networks that progressively integrate the explored state space.
The repository includes:
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An agent-based microsimulation of insecticide-treated net (ITN) distribution and adoption in Kenya (2003–2024), integrating the Theory of Planned Behaviour, Rogers diffusion, Weibull net decay, and a GPS-based two-layer social network. 8,561 household agents calibrated via Approximate Bayesian Computation to six DHS/MIS survey waves, achieving 2.42 pp mean absolute error on Kenya-level ownership. The analysis chain supports mechanism counterfactuals and policy experiments on equity outcomes of ITN distribution strategies.
This model is an agent-based simulation designed to explore how climate-induced environmental degradation can contribute to the emergence of social violence in coastal communities that depend heavily on ecosystem services for their livelihoods. The model represents a coupled social–ecological system in which environmental shocks—such as sea level rise and marine ecosystem decline—affect local economic conditions, food security, and community stability.
Agents in the model represent individuals whose livelihoods depend on coastal ecosystems. Environmental degradation reduces ecosystem productivity and increases economic hardship, which can lead to the formation of grievances among agents. The model incorporates behavioral thresholds that determine how individuals respond to hardship and perceived injustice. Under certain conditions—particularly when institutional capacity and law enforcement effectiveness are limited—these grievances may escalate into violent behavior.
The simulation allows users to explore how different climate scenarios, levels of ecosystem degradation, livelihood dependence, and institutional responses influence the probability of social instability and violence. By modeling the interactions between environmental stress, socio-economic vulnerability, and governance capacity, the model provides a computational framework for examining potential pathways linking climate change and conflict in coastal social–ecological systems.
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Software for an agent-based game-theoretic model of the contact hypothesis of prejudice reduction, to accompany “Modeling Prejudice Reduction,” in the Handbook of Computational Social Psychology, adapted from Public Affairs Quarterly 19 (2) 2005.
This agent-based model simulates how new immigrant households choose where to live in Metro Vancouver under the origins diversity scenario. The model begins with 16,000 household agents, reflecting an expected annual population increase of about 42,500 people based on an average household size of 2.56. Each agent is assigned four characteristics: one of ten origin categories, income level (adjusted using NOC data and recent immigrant earnings), likelihood of having children, and preferred mode of commuting. The ten origin groups are drawn from Census patterns, including six subgroups within the broader Asian category (China, India, the Philippines, Iran, South Korea, and Other Asian countries) and two categories for immigrants from the Americas. This refined classification better captures the diversity of newcomers arriving in the region.
Logônia is a NetLogo model that simulates the growth response of a fictional plant, Logônia, under different climatic conditions. The model uses climate data from WorldClim 2.1 (Fick & Hijmans, 2017) and demonstrates how to integrate the LogoClim model through the LevelSpace extension.
The model was developed according to the FAIR principles for research software (Barker et al., 2022) and is openly available on the CoMSES Network and GitHub.
LogoClim is a NetLogo model designed to be integrated into other simulations through the LevelSpace extension (Hjorth et al., 2020), providing high resolution climate data from sources validated and used by the Intergovernmental Panel on Climate Change (IPCC).
The model simplifies and standardizes the integration of climate data into NetLogo, allowing researchers to focus their efforts on the model itself with the assurance of using reliable and widely recognized data. Although its main use is as a component of larger simulations, LogoClim also has its own graphical interface for monitoring and checking the datasets.
The climate data comes from the WorldClim 2.1 project (Fick & Hijmans, 2017), for which LogoClim works as an interface to NetLogo. The model supports all three WorldClim data series: (1) Historical Climate Data (1970 to 2000), with 12 monthly points for minimum, mean, and maximum temperature, precipitation, solar radiation, wind speed, vapor pressure, elevation, and bioclimatic variables; (2) Historical Monthly Weather Data (1951 to 2024), based on downscaling of CRU-TS-4.09, developed by the Climatic Research Unit at the University of East Anglia (Harris et al., 2020), with minimum and maximum temperature and total precipitation; and (3) Future Climate Data, based on downscaling climate projections derived from global climate models of the Coupled Model Intercomparison Project Phase 6 (CMIP6) (Eyring et al., 2016) for four future periods (2021 to 2040, 2041 to 2060, 2061 to 2080, and 2081 to 2100) and four scenarios based on the Shared Socioeconomic Pathways (SSPs 126, 245, 370, and 585), covering minimum and maximum temperature, total precipitation, and bioclimatic variables. All series are available at multiple spatial resolutions, from 10 minutes (about 340 km² at the equator) to 30 seconds (about 1 km² at the equator).
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This model is to explore the changes of paddy field landscape and household livelihood structure in the village under different policy scenarios, evaluate the eco-social effects of different policies, and provide decision support tools for proposing effective and feasible policies.
Educational attainment and student retention in higher education are two of the main focuses of higher education research. Institutions in the U.S. are constantly looking for ways to identify areas of improvement across different aspects of the student experience on university campuses. This paper combines Department of Education data, U.S. Census data, and higher education theory on student retention, to build an agent-based model of student behavior.
Hierarchical problem-solving model
The model simulates a hierarchical problem-solving process in which a manager delegates parts of a problem to specialists, who attempt to solve specific aspects based on their unique skills. The goal is to examine how effectively the hierarchical structure works in solving the problem, the total cost of the process, and the resulting solution quality.
Problem-solving random network model
The model simulates a network of agents (generalists) who collaboratively solve a fixed problem by iterating over it and using their individual skills to reduce the problem’s complexity. The goal is to study the dynamics of the problem-solving process, including agent interactions, work cycles, total cost, and solution quality.
Displaying 10 of 38 results Complex systems clear search