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Displaying 10 of 159 results for "Roy Lee Hayes" clear search
The computer model simulates the development of a social network (i.e. formation of friendships and cliques), the (dyadic) interactions between pupils and the development of similarities and differences in their behavioral profiles.
MUSA is an ABM that simulates the commuting sector in USA. A multilevel validation was implemented. Social network with a social-circle structure included. Two types of policies have been tested: market-based and preference-change.
This generic agent-based model allows the user to simulate and explore the influence of servicising policies on the uptake of servicising and on economic, environmental and social effects, notably absolute decoupling.
This NetLogo model is an implementation of the mostly verbal (and graphic) model in Jarret Walker’s Human Transit: How Clearer Thinking about Public Transit Can Enrich Our Communities and Our Lives (2011). Walker’s discussion is in the chapter “Connections or Complexity?”. See especially figure 12-2, which is on page 151.
In “Connections or Complexity?”, Walker frames the matter as involving a choice between two conflicting goals. The first goal is to minimize connections, the need to make transfers, in a transit system. People naturally prefer direct routes. The second goal is to minimize complexity. Why? Well, read the chapter, but as a general proposition we want to avoid unnecessary complexity with its attendant operating characteristics (confusing route plans in the case of transit) and management and maintenance challenges. With complexity general comes degraded robustness and resilience.
How do we, how can we, choose between these conflicting goals? The grand suggestion here is that we only choose indirectly, implicitly. In the present example of connections versus complexity we model various alternatives and compare them on measures of performance (MoP) other than complexity or connections per se. The suggestion is that connections and complexity are indicators of, heuristics for, other MoPs that are more fundamental, such as cost, robustness, energy use, etc., and it is these that we at bottom care most about. (Alternatively, and not inconsistently, we can view connections and complexity as two of many MoPs, with the larger issue to be resolve in light of many MoPs, including but not limited to complexity and connections.) We employ modeling to get a handle on these MoPs. Typically, there will be several, taking us thus to a multiple criteria decision making (MCDM) situation. That’s the big picture.
WeDiG Sim- Weighted Directed Graph Simulator - is an open source application that serves to simulate complex systems. WeDiG Sim reflects the behaviors of those complex systems that put stress on scale-free, weightedness, and directedness. It has been implemented based on “WeDiG model” that is newly presented in this domain. The WeDiG model can be seen as a generalized version of “Barabási-Albert (BA) model”. WeDiG not only deals with weighed directed systems, but also it can handle the […]
The Oussa Pañn model is an agent-based representation of the social-ecological system embedded in the Oussa Pañn role-playing game. It represents shellfish harvesters making individual livelihood decisions between harvesting renewable shellfish resources from mudflats and engaging in alternative income-generating activities in a village. The model was developed to (i) compare simulated and observed game trajectories, (ii) verify the internal consistency of recorded game data, and (iii) provide a baseline against which observed player behaviour can be compared, notably through random decision-making scenarios.
Industrial clustering patterns are the result of an entrepreneurial process where spinoffs inherit the ideas and attributes of their parent firms. This computational model maps these patterns using abstract methodologies.
PSoup is an educational program in which evolution is demonstrated, on the desk-top, as you watch. Blind bugs evolve sophisticated heuristic search algorithms to be the best at finding food fast.
Meridian is a deterministic artificial world in which autonomous LLM scientist agents run
experiments on instruments, exchange letters, and maintain explicit probabilistic beliefs, while
a physical constant changes covertly mid-run. The true state is known only to the simulator, so
whether anyone notices becomes a measurement rather than an interpretation.
The platform separates three things that are usually confounded: what could have been known from
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REHAB has been designed as an ice-breaker in courses dealing with ecosystem management and participatory modelling. It helps introducing the two main tools used by the Companion Modelling approach, namely role-playing games and agent-based models.
Displaying 10 of 159 results for "Roy Lee Hayes" clear search