Computational Model Library

Agent Based Simulation of Technology Adoption

Moeed Haghnevis | Published Tue Dec 7 04:23:05 2010 | Last modified Sat Apr 27 20:18:21 2013

The purpose of this model is to study effect of a particular kind of spatial externality, “fashion effect”, on the dynamics of technology diffusion among rational adopters with uncertainty about the p

Peer reviewed Umwelten Ants

Kit Martin | Published Thu Jan 15 16:19:41 2015 | Last modified Thu Aug 27 18:53:06 2015

Simulates impacts of ants killing colony mates when in conflict with another nest. The murder rate is adjustable, and the environmental change is variable. The colonies employ social learning so knowledge diffusion proceeds if interactions occur.

Exploration and Exploitation in Parallel Problem Solving Effect of Agent’s Imitation Strategy

Hua Zhang | Published Sat Jun 27 04:28:54 2009 | Last modified Sat Apr 27 20:18:32 2013

I extend Lazer’s model by adding agent’s two kinds of imitation strategies: selective imitation and structurally equivalent imitation. I examined the effect of interaction of network with agent behavi

Value Chain Marketing (VCM)

Stephanie Hintze | Published Mon Apr 14 19:37:19 2014 | Last modified Thu Oct 16 13:53:57 2014

Inspired by the SKIN model, the basic concept here is to model the acceptance and implementation of supplier innovations. This model includes three types of agents comprising suppliers, manufacturers and applicators.

Local scale mobility, namely foraging, leads to global population dispersal. Agents acquire information about their environment in two ways, one individual and one social. See also http://www.openabm.org/model/3846/

Friendship Games Rev 1.0

David Dixon | Published Fri Oct 7 22:58:33 2011 | Last modified Sat Apr 27 20:18:32 2013

A friendship game is a kind of network game: a game theory model on a network. This is a NetLogo model of an agent-based adaptation of “‘Friendship-based’ Games” by PJ Lamberson. The agents reach an equilibrium that depends on the strategy played and the topology of the network.

This agent-based model examines the impact of seasonal aggregation, dispersion, and learning opportunities on the richness and evenness of artifact styles under random social learning (unbiased transmission).

Ring Around the Kula: The Influence of Ceremonial Exchange on Network Formation

Andrea Tovinen | Published Tue Dec 16 17:34:45 2008 | Last modified Sat Apr 27 20:18:45 2013

The purpose of the model is to examine the strength of network connections in a ceremonial exchange network in a non-hierarchical society.

Peer reviewed Artificial Anasazi

Marco Janssen | Published Tue Sep 7 05:18:37 2010 | Last modified Sat Apr 27 20:18:23 2013

Replication of the well known Artificial Anasazi model that simulates the population dynamics between 800 and 1350 in the Long House Valley in Arizona.

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