Computational Model Library

Relational Social Interaction Model of Migration (RSIMM)

Sean Bergin Christopher Roberts | Published Mon Feb 7 21:08:27 2011 | Last modified Sat Apr 27 20:18:48 2013

Current trends suggest that when individuals of different cultural backgrounds encounter one another, their social categories become entangled and create new hybridized or creole identities.

A preliminary extension of the Hemelrijk 1996 model of reciprocal behavior to include feeding

Sean Barton | Published Mon Dec 13 19:40:05 2010 | Last modified Sat Apr 27 20:18:19 2013

A more complete description of the model can be found in Appendix I as an ODD protocol. This model is an expansion of the Hemelrijk (1996) that was expanded to include a simple food seeking behavior.

CEDSS3.4

Nicholas Mark Gotts J Gary Polhill | Published Fri Jul 29 16:08:47 2016

CEDSS is an agent-based model of domestic energy demand at the level of a small community.

Biodynamica

Klaus Jaffe | Published Sat Dec 24 16:49:16 2016

Agent based simulation model for the study of the genetic evolution of sexual recombination and social behavior

The model combines the two elements of disorganization and motivation to explore their impact on teams. Effects of disorganization on team task performance (problem solving)

Pest dispersion (simplified representation)

François Rebaudo | Published Wed Oct 27 00:16:29 2010 | Last modified Sat Apr 27 20:18:43 2013

Simplified representation of the model used to present the global model to farmers

Evolution of cooperation via indirect reciprocity by image scoring

Marco Janssen | Published Fri Oct 22 19:35:45 2010 | Last modified Sat Apr 27 20:18:30 2013

The model explores the possibility of the evolution of cooperation due to indirect reciprocity when agents derive information about the past behavior of the opponent in one-shot dilemma games.

Musical Chairs

Andreas Angourakis | Published Wed Feb 3 17:24:15 2016 | Last modified Fri Mar 11 19:17:46 2016

This Agent-Based model intends to explore the conditions for the emergence and change of land use patterns in Central Asian oases and similar contexts.

Evolution of shedding games

Marco Janssen | Published Sun May 16 21:20:17 2010 | Last modified Sat Apr 27 20:18:32 2013

This simulates the evolution of rules of shedding games based on cultural group selection. A number of groups play shedding games and evaluate the consequences on the average length and the difficulty

Cumulative effects agent-based model of forestry and hunting

Scott Heckbert | Published Fri Dec 4 12:14:12 2009 | Last modified Sat Apr 27 20:18:30 2013

A special case of the model ‘huntingforestry’, where a ‘pulsar’ pattern emerges, balancing hunting and game population growth.

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