Uses of Package
crowdmodel.agents

Packages that use crowdmodel.agents
crowdmodel   
crowdmodel.agents   
crowdmodel.styles   
crowdmodel.test   
crowdmodel.utils   
 

Classes in crowdmodel.agents used by crowdmodel
CrowdAgent
          Base class for a crowd agent (individual) An agent in this simulation refers to an computational individual in a crowd.
 

Classes in crowdmodel.agents used by crowdmodel.agents
BehaviourFact
          Describes a specific type of Fact (MemoryElement) related to the behaviours an agent has.
BehaviourRule
          A behaviour rule represents an interaction (or manipulation) with the external world.
CrowdAgent
          Base class for a crowd agent (individual) An agent in this simulation refers to an computational individual in a crowd.
Fact
          Fact is a type of memoryElement.
Goal
          Goal is a type of memoryElement.
LocomotionRule
          A LocomotionRule describes the movement of the object that is asking for it Types of locomotion are person: A) vertical/body position: (not included) standing/upright sitting/seated kneeling/knelt lying/prone other B)horizontal: walking running/jogging marching (not included) dancing vehicular motion (not included) other object: move/transpose/displace
Memory
          Memory is a main part of the model structure.
MemoryElement
          A memoryElement is a component of the Memory.
PersonFact
          Describes a specific type of Fact (MemoryElement) related to a person (or a group).
Physiology
          Physiology is one of the architecture main types.
Rule
          Rule is a type of memoryElement.
 

Classes in crowdmodel.agents used by crowdmodel.styles
CrowdAgent
          Base class for a crowd agent (individual) An agent in this simulation refers to an computational individual in a crowd.
 

Classes in crowdmodel.agents used by crowdmodel.test
CrowdAgent
          Base class for a crowd agent (individual) An agent in this simulation refers to an computational individual in a crowd.
 

Classes in crowdmodel.agents used by crowdmodel.utils
BehaviourRule
          A behaviour rule represents an interaction (or manipulation) with the external world.
CrowdAgent
          Base class for a crowd agent (individual) An agent in this simulation refers to an computational individual in a crowd.