public interface ProductAttributePerceptionScheme
| Modifier and Type | Method and Description |
|---|---|
double |
calculateProductAttributePerception(double systemTime)
Method to calculate the perception of a product attribute based on the simulation time.
|
void |
modifyValue(double productAttributeValuePerception,
double informationWeight,
double timestamp)
Method to change the value of the current product attribute perception.
|
double calculateProductAttributePerception(double systemTime)
systemTime - the time point the productAttributePerception is to be calculated forvoid modifyValue(double productAttributeValuePerception,
double informationWeight,
double timestamp)
productAttributeValuePerception - The relevant productAttributeValuePerception. It's semantics depend on the implementation, but it's generally intended to be a 'new' perception based on the envionment of the actorinformationWeight - Value on how strongly the new information is taken into accounttimestamp - The simulation time the product attribute value perception is to take place