public interface ProductAttributePerceptionScheme
Modifier and Type | Method and Description |
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double |
calculateProductAttributePerception(double systemTime)
Method to calculate the perception of a product attribute based on the simulation time.
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void |
modifyValue(double productAttributeValuePerception,
double informationWeight,
double timestamp)
Method to change the value of the current product attribute perception.
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double calculateProductAttributePerception(double systemTime)
systemTime
- the time point the productAttributePerception is to be calculated forvoid modifyValue(double productAttributeValuePerception, double informationWeight, double timestamp)
productAttributeValuePerception
- The relevant productAttributeValuePerception. It's semantics depend on the implementation, but it's generally intended to be a 'new' perception based on the envionment of the actorinformationWeight
- Value on how strongly the new information is taken into accounttimestamp
- The simulation time the product attribute value perception is to take place